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 Castle / 2385 (+5)
  Re: (CW) Realm Scale
 
(...) realm being 512 by 512, I thought that was 512 32x32 baseplates by 512 32x32 baseplates, not 16 32x32 baseplates by 16 32x32 baseplates. This would be several orders of magnitude more space, and more realistically represent continent-sized (...) (25 years ago, 10-Feb-00, to lugnet.castle)
 
  Re: (CW) Realm Scale
 
(...) yes, sort of another spoiler, then. what better field of play than a chessboard? every other square is a realm. all realms are connected on a diagonal. (also the routes used for RDP's!) the in between squares are NB, standing for Natural (...) (25 years ago, 10-Feb-00, to lugnet.castle)
 
  Re: [CW] Pawel and Craig - please clear up this confusion!
 
Craig, I'm sure I speak for the rest of us when I say that we all greatly appreciate the work you're doing with Castle World: the time and thought you're putting into this is one of the concrete reasons this will work out at all. I believe that (...) (25 years ago, 10-Feb-00, to lugnet.castle)
 
  Re: (CW) Realm Scale
 
In lugnet.castle, Craig Hamilton writes: the in between squares are NB, standing for Natural Boundary/ (...) It also makes it work a lot like a game of Go. (...) Hey, who said the lives of Gods were easy? :P (25 years ago, 10-Feb-00, to lugnet.castle)
 
  Re: [CW] Pawel and Craig - please clear up this confusion!
 
(...) thank you, so much, jason! this is the perfect reasoning we need. if you look back into the original CW posts, pawel originally mentioned mapping the world on a grid of 4x4, to which shiri responded 4x4 _what_? what indeed. it doesn't matter. (...) (25 years ago, 10-Feb-00, to lugnet.castle)


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