To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.castleOpen lugnet.castle in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Castle / 2344
2343  |  2345
Subject: 
Re: [CW] Too many wizards???
Newsgroups: 
lugnet.castle
Date: 
Wed, 9 Feb 2000 18:33:29 GMT
Viewed: 
1043 times
  
In lugnet.castle, Franklin W. Cain writes:

The title of this thread reminds me of the excellent novel,
_Too Many Magicians_ by Randall Garrett (I think).  It's a
classic 'locked-room' murder mystery with a twist - it
happens in a world where magic works, at a convention of
wizards.  And yet, it's still a mystery how the murder is
committed...

In a message in another thread,
someone made a comment that we should not have
too many mages/wizards in our armies.

That was me.  I didn't want to stomp on any feet, so I'll
elucidate further below.

Unfortunately, in the "army" (actually, population)
that I'm building, I've already got a dozen or so wizards,
most of them "bad guys", and I'm in the process of making
a few more. • <snip>
Thus, as I see it, if I want to build an army worthy of
(in-character) respect, I'm stuck with using the wizards
and dragons as the main source of strength for my army.

First, I don't *necessarily* see this as a problem.  If
someone were fielding an army of a hundred troops *and*
said that every one was a trained master magician that
was the equal of Mephisto - then it would seem to me
like they were being a little bit unrealistic.

Remember that the chief goal of CW is for everyone to
have fun, and while one person may have fun having an
indestructible army of warrior-mages, it won't be fun
for the people who have to deal with them. (I realize
that's not what you're doing, Franklin, just making a
point.)

So I personally don't think your cadre of wizards is a
problem unless you want each of your wizards to also be
the most powerful mages on the planet.  This is especially
true since your army has other weak points - it's size,
for example.

Perfect people and things are boring to write - or to read
- about.  It is the flaws that make them interesting. 8)

J



Message has 1 Reply:
  Re: [CW] Too many wizards???
 
(...) Which is why people can turn down Battle requests and can come up with a mutually beneficial outcome. :) (...) I'd say the more wizards you have, the less powerful the average wizards are. I would not bar powerful leader mages, though. Jeff (25 years ago, 9-Feb-00, to lugnet.castle)

Message is in Reply To:
  [CW] Too many wizards???
 
In a message in another thread, someone made a comment that we should not have too many mages/wizards in our armies. Unfortunately, in the "army" (actually, population) that I'm building, I've already got a dozen or so wizards, most of them "bad (...) (25 years ago, 9-Feb-00, to lugnet.castle)

6 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR