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 Castle / 2073
2072  |  2074
Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Mon, 31 Jan 2000 00:13:47 GMT
Viewed: 
5088 times
  
Hi Craig!

Like you, I'm also constantly thinking of CW stuff and what I can do to help
it.
I like your ideas about Ballads and Balladeers. Duets and such will be really
cool!

About the realm point, let me get this straight - My realm will be represented
by my character, Scar, and all my structures will be in "Scar's Realm"? In
that case, I want to change my signature character - Scar is a major
character, but she is NOT in charge of my stuff! No way!

(Oh, last night she tried to convince me to kill Franz - but I told her that
was just crossing the line. I said flat-out no ;-)

In lugnet.castle, Craig Hamilton writes:
> 
> hello, all ~
> 
>   well, CW is on my mind 24 hours a day, and i'm working on it about 4-5
> hours a day! it would be more if i didn't have two other (paying) jobs. i'm
> truly loving every mind-boggling minute of it! the mapping and storytelling
> systems are coming together elegantly, but i've got lots more drawing to do
> before we get a "world view". a few weeks at least. thank you in advance for
> your patience. i can confidently guarantee at this time that every specific
> land request in CW can and will be met.
> 
>  in the meantime, i am touched, encouraged, and amused every day by every
> CW post i read. thank you all!
> 
>   a while back, pawel knocked loose a snowball from a majickal mountaintop
> somewhere in fantasyland. it has since rolled over and swallowed the two of
> us, and gaining in size, has swallowed more willing victims along the way.
> thank you, pawel, for the ride of my life!

Yeah, thanks!!!

> 
>  now i want to introduce a few ideas and terms that will tie into the
> Castle World system:
> 
>  in the days of old, stories of all types and in all cultures, were told in
> the form of sung ballads by people kown as balladeers.  we are storytellers
> using lego, rather than song, to weave our tales! i like the antique and
> musical sound of the term, and would like to propose adopting "Balladeer"
> instead of the current "Member" name for creators. each story can then be
> archived as a "Ballad". in the storytelling framework, the musical analogy
> is also applied to crossover storylines, which can then be conducted in
> Solo, Duet, Trio, and Quartet.

As I said - Love it!

> 
>  with the maping system also based on a square grid, perhaps you glimpse
> what i meant by the systems plying elegantly together.
> 
>  on the map grid, certain squares will be designated "Realms". these will
> be the areas that host structures and characters.  each Realm is represented
> by a "signature" character. ("mephisto's Realm", for example). multiple
> Realms per Balladeer will eventually be availlable, of course. perhaps after
> four ballads have been archived, making us "earn" new realms.

Hmmm... maybe after the area is full? I think that "earning" realms is
sorta... well... What I'm trying to say is, that not all people might want to
tell stories, will they never get new realms?

> 
>  i apologize if this sounds schetchy. it's not. it will just be a lot
> easier to explain once the complete map graphics are in place. till then,
> keep map speculation down to a dull roar, and i'll divulge more details on
> the continents later this week. tee-hee!
> 
>  if castle is our theme; sword and sorcery/ fantasy is our genre!  majicks
> of all sorts are given free reign in Castle World, limited only by the
> Balladeer's imagination! in fact, i don't think CW would work without
> majick! (note the crossed sword and wand in the CW logo... ;-)  just
> remember that your "omniponent" wizard is only so in your Realm.

OK!

> also, the
> existence of majicks shouldn't preclude any historically accurate castles or
> structures, authentic period peasant villages or  war-game ready fortresses.

What's that supposed to mean? Translation, please! (I try, but I'm still ESL
;-)

> i think they'll all compliment each other wonderfully!  great fantasy always
> has one foot firmly planted in reality, anyway.  there will be a few
> guidelines (and some really cool tricks!) for the use of majicks in
> crossover storylines.

Like what, for example?

> 
>   i hope you all like this proposed terminology. i realize that "Realm
> Master" and "Over-Mind" would be impressive member titles, but let's save
> that spotlight for our warlords and wizards and be content to be recognized
> in Castle World as the humble storytellers we are!

Agreed! :-) I like it!

-Shiri
http://www.geocities.com/shiri_lego/



Message has 1 Reply:
  Re: the Balladeers of Castle World
 
(...) thanks for your great responses, shiri. you are an excellent sounding board for ideas! you are right, shiri! this (what i wrote) isn't the best way to to organize things. signature characters should remain just that; the character each (...) (27 years ago, 5-Feb-00, to lugnet.castle)

Message is in Reply To:
  the Balladeers of Castle World
 
hello, all ~ well, CW is on my mind 24 hours a day, and i'm working on it about 4-5 hours a day! it would be more if i didn't have two other (paying) jobs. i'm truly loving every mind-boggling minute of it! the mapping and storytelling systems are (...) (27 years ago, 30-Jan-00, to lugnet.castle)

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