| | Re: The Duel Release: CastleQuest and Uldeseen! Leonard Hoffman
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| | (...) Hey Alex, long time no see. I just finished reading over the rules, and to be honest, it sounds like you're trying to recreate the wheel. The rules are very complicated, and I don't quite understand how each rule interacts with other rules. (...) (21 years ago, 8-Jul-03, to lugnet.castle)
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| | | | Re: The Duel Release: CastleQuest and Uldeseen! Alex Polimeni
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| | | | (...) Eh, did you read? That was the first draft script, not the finished product. its going to have to be tested alot too. But what I really don't (...) That would simplyfy things up, yeah. I was thinking that if you stil wanted to use that (...) (21 years ago, 8-Jul-03, to lugnet.castle)
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| | | | | | Re: The Duel Release: CastleQuest and Uldeseen! Matt Hein
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| | | | | (...) Well, Alex has taken an important step by asking for volunteers, but what is needed now is some beta-testing on his part as well, especially with any rules regarded by you or anyone else as questionable. Perhaps an idea here is to highlight (...) (21 years ago, 9-Jul-03, to lugnet.castle, FTX)
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| | | | | | Re: The Duel Release: CastleQuest and Uldeseen! Leonard Hoffman
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| | | | (...) yes i read all the way through the rules. and im not really game to read them again, like matt (or should i say aaron?) suggested to point out specifically which rules i didn't care for. and i guess i should point out that i wasn't expecting a (...) (21 years ago, 9-Jul-03, to lugnet.castle)
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