Subject:
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Re: Some thoughts on the Medieval Marketplace
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Newsgroups:
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lugnet.castle
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Date:
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Mon, 21 Apr 2003 17:15:46 GMT
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Viewed:
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636 times
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In lugnet.castle, Dan Thompson writes:
> In lugnet.castle, Nathan Todd writes:
>
> > One thought that did strike me for the mm as I was thinking of ideas
> > for stores, and stumped by lack of pieces, was: What about embassies on a
> > marketplace scale. I know most of us have stories and countries and I
> > thought an mm embassy would be a great tie in (castle world style) and a
> > help if you can't think of a store. It would also give some scope for more
> > impressively sized buildings in the mm.
>
> An embassy is a great idea. I am currently working on a modular caste
> design that is almost compliant with MM. My overhang is two studs vs. one.
> I would eventually like to get enough modules to "wall in" at least a
> portion of a city.
>
> I like your use of idle travel time. Looking forward to your new city. -Dan
Thanks, and So Sorry for the late reply...
I hope to see your modular design soon... As to the overhang, most of my
marketplaces do by a stud...or 2...or 3...or 4....ahhmm
I'll try building an embassy sometime soon...
God Bless (and sorry again for my late reply)
Nathan
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Message is in Reply To:
| | Re: Some thoughts on the Medieval Marketplace
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| (...) An embassy is a great idea. I am currently working on a modular caste design that is almost compliant with MM. My overhang is two studs vs. one. I would eventually like to get enough modules to "wall in" at least a portion of a city. I like (...) (22 years ago, 12-Apr-03, to lugnet.castle)
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