| | Re: Castle side bar Complaint
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Okay, here is a problem i have with the new design. You depict CastleQuest as "a Castle wargame discussion." IT IS NOT A WARGAME! It is meant to be an exploration "game" since it isnt really even a game, like monopoly or warhammer. This is meant to (...) (22 years ago, 14-Mar-03, to lugnet.castle)
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| | Re: Castle side bar Complaint
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(...) Okay, I'm not too sure how I exactly overlooked that error, but the new description is appended. "a castle MM game/ realm discussion" I'll just keep it open for now. <snip> (...) No, thank you for alerting me to the problem. Imput is always (...) (22 years ago, 14-Mar-03, to lugnet.castle)
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| | Re: Castle side bar Complaint
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(...) Hey Alex, It's okay, it's gonna be a nice day... Hey, I think you have touched on this before, that CQ is not a wargame, nor really an RPG. But I think the question needs asking: What would you call it? What I mean is, if you would prefer not (...) (22 years ago, 14-Mar-03, to lugnet.castle)
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| | Re: Castle side bar Complaint
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(...) I know, that was a major cross grain in what my complaint. ( i try not to make a problem about what i dont have the solution for.) However, i will stick by the fact it is not a wargame. What would you guys call the IOM, for what it was? (...) (22 years ago, 16-Mar-03, to lugnet.castle)
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| | Re: Castle side bar Complaint
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(...) Although I was never really apart of IOM (one of the johnny-come-late peeps), I would call it a "RPG-Exploration Game." People 'role-played' (created their characters and the characters interacted with eachother). 'Exploration' because it was (...) (22 years ago, 17-Mar-03, to lugnet.castle)
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| | Re: Castle side bar Complaint
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(...) well, ill resign it to as you have put it above, a RPG exploration game. im sorry for the confusion. (i was rather confused myself!) But, i dont see how the IOM was a RPG. and, just because it is fun, i dont see how IOM falls under "game" I (...) (22 years ago, 17-Mar-03, to lugnet.castle)
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