Subject:
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Re: And now...an excerpt
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Newsgroups:
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lugnet.castle
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Date:
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Mon, 28 Jan 2002 08:50:49 GMT
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Viewed:
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693 times
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In lugnet.castle, Jason Cicchini writes:
> hey everyone,
> thanks to everyone for the kind words 'bout my teaser pics. I've been
> lurking recently so i could take some time to rewrite my storyline, and i
> think it's coming along so far. Below is an excerpt from the history of my
> realm, Velaria. This parable explains the major mythology of Velaria, namely
> the 10 crystals of power. If you're not bored, let me know! pics to
> accompany this story shall arive soon. and now, here goes...
>
> ------------story begin-------------
> Chapter One:
> The Age of the Gods and the First War of the Crystals
>
> From nothingness, there came power beyond thought. It was known as the
> One: Lymdralis, the unchained.
> With his light he created the Realm of Velaria. It was to be a dwelling
> for his power, for as he wrought the lands and oceans, so did he become the
> same.
> When his task was finished, he retreated to the center of velaria, where he
> slept for many ages.
> While the Unchained power slept below, life teemed on Velaria. Creatures
> of all shapes and sizes walked about and fed on the plants and drank from
> the streams. There were not yet self-aware beings at this time, this is
> important to remember.
> When his slumber ended, Lymdralis returned to the lands above, arriving
> first in the middle plains of Lore; a place where Lorien Von Lobo would much
> later live. There, Lymdralis erected a huge temple as his true dwelling, and
> ruled the peaceful lands for four decades.
> It came to pass that Lymdralis grew lonely amidst the untouched beauty of
> velaria, and since that time he referred to velaria as Lyaea, the land of
> silent beauty. He then took the larger pat of his power, and created the ten
> gods of Velaria, the Symdrall (as they are properly called.) He gave them
> dominion over the many lands, and asked only in return that they never bring
> war upon each other or tear asunder his works.
> He gave them each his power, divided equally yet uniquely, for each prince
> of lyaea had become the source of a separate, yet vast, power. The ten sons
> bowed before Lymdralis and deaprted for their kingdoms to rule.
>
> The ten symdrall are named and distinguished thusly:
> 1. Guldeeryn (Gull-deer-rin) the Great One, prince of peace and light. He
> resides in the White castle: Guldorath. He was given power over order and
> harmony.
> 2. Prydmysnul (Prid-mis-null) the stone, prince of earth and forest. His
> dwelling is the forest itself, which he named Nolse-Durin (the Forest of
> Illusion.) He is king of the ground and all things which grow from it.
> 3. Glamdryn (Glam-drin) the wise, Prince of Knowledge and thought. He is the
> source of endless answers, and created the written and spoken languages in
> Velaria.
> 4. Brolhern the angry, prince of pyre and immolation. He controls fire, as
> well as it's other forms (ash, rock, and magma.)
> 5. Anvis the unstoppable, prince of tides. All the bodies of water are his
> home, and he commands the life within it.
> 6. Durchon (Der-kon) the balanced, prince of Justice. He resides over the
> many dualities of Velaria, and keeps honor as his own sacred vow.
> 7. Vislyll (Vis-lil) the endless, prince of time. He chronicles all which
> transpires in the many lands, and can travel through time with no
> deterrance. He is the last remaining son of the symdrall, and now walks
> among his father's creations as the Unknown Scribe.
> 8. Mynthryll (Min-thrill) the sorcerer, prince of witchcraft. He is the
> father of the vast conglomerate power known as "blue magic" or "Basic
> magic," a hierarchy of spells now used widely by modern descendants of
> Mynthryll's first students, the Mages of Mynthryll.
> 9. Heldramdjin (Hell-dram-jin) the swordsman, prince of weapons and battle.
> He forges many tools in his ovens, and his fighting style was unmatched even
> by the other symdrall. He chose only to use his weapons and skills to
> prevent evil.
> 10. Kazahad the greatest, prince of change and rebirth. Lymdralis made
> Kazahad first among the Symdrall, and named him as his true heir. Kazahad
> was powerful, for he ruled over all things in their one similarity: death.
> However, Kazahad despised his father for bringing his brothers to life. He
> lusted for greater power and a seat at his father's side, but his spirit was
> not yet fully tainted.
>
> The 10 symdrall and Lymdralis lived in peace for many years following.
> While his brothers ruled in their kingdoms, Kazahad locked himself in his
> stronghold and spoke his defiant thoughts to himself. He justified his lust
> by calling it higher adoration of Lymdralis, or "Drysmalle" in symdrallan
> tongue. He became truly blackhearted then, and he ripped stones from the
> ground of his fortress, and he made them into vast armies of evil things. He
> planned in silence, until 100 years had passed.
>
> It was then that Lymdralis called his sons back to him. He bade them to
> rejoice, for his dreams of a peaceful land were now reality. Kazahad then
> stood and faced his brothers.
>
> "This world is false. All of you desecrate the power our father has given
> you. I claim this day my place as my father's true son. I shall bring my
> host upon your kingdoms, one by one, in war." He unsheathed his blade,
> Kazadring, which was black as his heart. He raised it's razor edge to the
> throat of his brother, Guldeeryn, and spoke a pleadge which would doom
> Velaria forever. "Before this war is done, this blade shall find a home in
> two of my brothers. The rest will praise the true Prince of Lyaea til their
> throats crack in exhaustion." He then left his father's house and returned
> to his dark land to the east.
>
> Lymdralis spoke to the 9 others then. "Do as I command, my sons. Pour your
> force into a vessel made of Cilhorn (crystal as it is called in Symdrallan.)
> Aligned in this form, your power shall deliver your fallen brother to justice."
>
> And so the 9 crafted their vessels. But Kazahad was not unawares. His ever
> present force was there, and he heard of the Cilhorn weapons which would
> prove his undoing. He then took Kazadring and drove it into a Cilhorn
> encasing. He recrafted it as the Black crystal, and so there were 10
> crystals of power, and the first war stirred in Velaria.
>
> So ends the First Age, with the creation of the crystal of power, and the
> treachery of Kazahad.
>
> -------------end story----------------------------
>
> Hope you liked it! Let me know what you think!
> -Jay
let me first start by saying "wow!!!!!!!!!!!!!"
damn thats awesome....really cool, can't wait to see the pics for it
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Message is in Reply To:
| | And now...an excerpt
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| hey everyone, thanks to everyone for the kind words 'bout my teaser pics. I've been lurking recently so i could take some time to rewrite my storyline, and i think it's coming along so far. Below is an excerpt from the history of my realm, Velaria. (...) (23 years ago, 28-Jan-02, to lugnet.castle)
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