| | Re: conversion to POVRAY Jake McKee
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| | (...) I would suggest skipping the learning curve of L3P and download the L3PAddOn program. It is a very nice windows interface that writes out the L3P commands. You can download it at www.Ldraw.org. Jake --- Jake McKee AFOL LUGNET Member #211 (23 years ago, 11-Jun-01, to lugnet.cad.ray)
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| | | | Re: conversion to POVRAY Dave Schuler
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| | | | (...) Alternatively, I recommend that, if you're going to start with L3P, as I did, your best bet is simply to render the model straight off the page: l3p model.dat and then play around with the POV file within POV-Ray. I'm not especially conversant (...) (23 years ago, 11-Jun-01, to lugnet.cad.ray)
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| | | | Re: conversion to POVRAY Larry Pieniazek
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| | | | (...) Not a bad choice. Also consider L3Lab... what I like about it is that you can rotate the model to check for stuff you messed up. Yes, you can do that in MLCad as well but it's good as a double check. (23 years ago, 11-Jun-01, to lugnet.cad.ray)
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| | | | Re: conversion to POVRAY Tim David
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| | | | Hi, thanks for replying (and everyone else) i've downloaded L3PAddOn and got nit running and i can see how changing the setting changes the command line produced. However when i run it all i get is a POVRAY file that consists of a header and lots of (...) (23 years ago, 13-Jun-01, to lugnet.cad.ray)
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