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Subject: 
Re: BTTF DeLorean render
Newsgroups: 
lugnet.cad.ray
Date: 
Fri, 18 May 2001 03:37:33 GMT
Viewed: 
501 times
  
WOW! thats a while. I don't think I'll try it, considering the amount of RAM
that I have,it would take about 36 hours or more.
Are the light effects in the headlights and thrusters part of the POV file
or is it post prossesing??

Gary

Bram Lambrecht <bram@cwru.edu> wrote in message
news:GDI8pF.Gqt@lugnet.com...
If anyone wants to test the speed of their computer, this is the POV file • to do
it with:

On my 933 MHz Pentium III with 384 MB of RAM using MegaPov, version 0.7,
a 1280x1024, no AA render took:

Time For Parse:    0 hours  0 minutes  14.0 seconds (14 seconds)
Time For Trace:   19 hours 15 minutes  49.0 seconds (69349 seconds)
    Total Time:   19 hours 16 minutes   3.0 seconds (69363 seconds)

Here's the result (with very little post-processing):
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=4549
--Bram


Bram Lambrecht
bram@cwru.edu
http://home.cwru.edu/~bxl34/



Message has 1 Reply:
  RE: BTTF DeLorean render
 
(...) The lights are all part of the POV file, which is why it took so long to render. Atmospheric media (ie, the fog) is *slow*. --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 18-May-01, to lugnet.cad.ray)

Message is in Reply To:
  BTTF DeLorean render
 
If anyone wants to test the speed of their computer, this is the POV file to do it with: On my 933 MHz Pentium III with 384 MB of RAM using MegaPov, version 0.7, a 1280x1024, no AA render took: Time For Parse: 0 hours 0 minutes 14.0 seconds (14 (...) (23 years ago, 18-May-01, to lugnet.cad.ray, lugnet.off-topic.geek, lugnet.cad)

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