Subject:
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Re: BTTF DeLorean render
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Newsgroups:
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lugnet.cad.ray
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Date:
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Fri, 18 May 2001 03:37:33 GMT
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Viewed:
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501 times
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WOW! thats a while. I don't think I'll try it, considering the amount of RAM
that I have,it would take about 36 hours or more.
Are the light effects in the headlights and thrusters part of the POV file
or is it post prossesing??
Gary
Bram Lambrecht <bram@cwru.edu> wrote in message
news:GDI8pF.Gqt@lugnet.com...
> If anyone wants to test the speed of their computer, this is the POV file to do
> it with:
>
> On my 933 MHz Pentium III with 384 MB of RAM using MegaPov, version 0.7,
> a 1280x1024, no AA render took:
>
> Time For Parse: 0 hours 0 minutes 14.0 seconds (14 seconds)
> Time For Trace: 19 hours 15 minutes 49.0 seconds (69349 seconds)
> Total Time: 19 hours 16 minutes 3.0 seconds (69363 seconds)
>
> Here's the result (with very little post-processing):
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=4549
> --Bram
>
>
> Bram Lambrecht
> bram@cwru.edu
> http://home.cwru.edu/~bxl34/
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Message has 1 Reply: | | RE: BTTF DeLorean render
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| (...) The lights are all part of the POV file, which is why it took so long to render. Atmospheric media (ie, the fog) is *slow*. --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 18-May-01, to lugnet.cad.ray)
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Message is in Reply To:
| | BTTF DeLorean render
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| If anyone wants to test the speed of their computer, this is the POV file to do it with: On my 933 MHz Pentium III with 384 MB of RAM using MegaPov, version 0.7, a 1280x1024, no AA render took: Time For Parse: 0 hours 0 minutes 14.0 seconds (14 (...) (23 years ago, 18-May-01, to lugnet.cad.ray, lugnet.off-topic.geek, lugnet.cad)
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