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 | | Re: Do I use Dat2AutoCAD or is there a better way?
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| (...) On second thought, I am working on another project in which it might be handy to have that converter. So I think I'll go with it. --Ryan (25 years ago, 26-Mar-01, to lugnet.cad.dev, lugnet.cad.ray)
| | |  | | Re: Do I use Dat2AutoCAD or is there a better way?
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| (...) Thanks for the info. I did get help about ten days ago regarding this. I ended up being able to do what I wanted all in POV-Ray. But if ever I need that utility, now I know where to get it. Cheers, --Ryan (25 years ago, 25-Mar-01, to lugnet.cad.dev, lugnet.cad.ray)
| | |  | | Re: Do I use Dat2AutoCAD or is there a better way?
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| There's a DAT2DXF converter I have. Its a bit slow for larger models, but for your application it should work just fine. Let me know if you want it -Orion (25 years ago, 25-Mar-01, to lugnet.cad.dev, lugnet.cad.ray)
| | |  | | Re: New Scenes at BrickDreams, and Thanks
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| (...) It's fine, but you might want to set the 'Followup-To:' header to point at lugnet.cad.ray if you expect the discussion to wander in that direction (like, let's say, in-depth discussion of the tools you used and things like that). Otherwise, (...) (25 years ago, 25-Mar-01, to lugnet.general, lugnet.cad.ray, lugnet.publish, lugnet.admin.nntp)
| | |  | | New Scenes at BrickDreams, and Thanks
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| Scene #7 has now been released, and you can see a preview of Scene #8, which is currently burning away in Bryce on my other computer. I estimate the scene will be finished in about 16 hours, give or take a few. The 128x96 preview image alone took (...) (25 years ago, 23-Mar-01, to lugnet.general, lugnet.announce, lugnet.cad.ray)
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