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| | Re: tire colors
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| thats exactly what i was looking for thanks -Philip Kostka (...) (24 years ago, 13-May-00, to lugnet.cad.ray)
| | | | Re: tire colors
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| (...) Find the following section at the top of your POV file: #declare Color0 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.301961,0.301961,0.301961> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 (...) (24 years ago, 13-May-00, to lugnet.cad.ray)
| | | | tire colors
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| does anyone know of a good, flat black for tires or a way to make flat black in pov-ray? i'm just tired of seeing a shiny tire when we all no tires are far from shiny. any info will be readily accepted -Philip Kostka seahaus@znet.com (24 years ago, 13-May-00, to lugnet.cad.ray)
| | | | Re: Tie Fighter render
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| (...) Try removing the NOSPAM. (24 years ago, 12-May-00, to lugnet.cad.ray)
| | | | Re: Bartleby Render: attn Todd
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| (...) Everybody run!!! --Todd (24 years ago, 9-May-00, to lugnet.cad.ray)
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