Subject:
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Re: New POV-Ray Edge Tracing Utility
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Newsgroups:
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lugnet.cad.ray
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Date:
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Sun, 15 Jun 2008 17:10:58 GMT
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Viewed:
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10070 times
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In lugnet.cad.ray, Trevor Hewer wrote:
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Hello all,
Just browsing the POV-Ray homepage and came across a link to a utility called
POV-Edge. It consists of a standalone Windows application and a POV-Ray
macro. Its basically an edge tracer, creating images that appear to be
sketched or cell-shaded. Could lead to interesting results when used with
LEGO subjects. No Mac version in the works, so Im unable to try it. Please
post any results you get!
http://tuabiht.chez-alice.fr/PovEdge_Site/PovEdge.html
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It looks quite interesting, and the technical description makes it sound like it
does things the right way, so the quality can be quite high. Having said
that, it wont work with L3P output with primitive substitution, because it only
supports one type of POV primitive: mesh2. Im pretty sure l3p uses the mesh
POV primitive, not mesh2 for other geometry, so it wont even work if primitive
substitution is disabled.
--Travis
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Message has 1 Reply: | | Re: New POV-Ray Edge Tracing Utility
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| (...) Could L3P be modified to use the mesh2 primitive? I notice also that L3P doesn't output the "insidevector" parameter, so LDraw creations can't be used in CSG operations. This is disappointing. -Mike (16 years ago, 17-Jun-08, to lugnet.cad.ray, FTX)
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Message is in Reply To:
| | New POV-Ray Edge Tracing Utility
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| Hello all, Just browsing the POV-Ray homepage and came across a link to a utility called POV-Edge. It consists of a standalone Windows application and a POV-Ray macro. Its basically an edge tracer, creating images that appear to be sketched or (...) (16 years ago, 15-Jun-08, to lugnet.cad.ray, FTX)
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