To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 273
272  |  274
Subject: 
Re: LGEO -> L3P
Newsgroups: 
lugnet.cad.ray
Date: 
Mon, 17 Apr 2000 22:19:43 GMT
Viewed: 
1069 times
  
Lutz Uhlmann <lutz@el-lutzo.de> writes:
I did not test this, but this may cause some unwanted results, since
the studs are rotated and mirrored in may parts, so would be the LEGO
logo.

True, but often you can hardly read the logo anyway--but the texture is
still there, which makes the studs look more realistic.
--Bram


Bram Lambrecht           / o   o \           BramL@juno.com
-------------------oooo-----(_)-----oooo-------------------
    WWW:   http://www.chuh.org/Students/Bram-Lambrecht/
-----------------------------------------------------------



Message is in Reply To:
  Re: LGEO -> L3P
 
(...) Yes, all you have to do is add the include line before any submodel/model declarations. I've also editted LG_DEFS.INC so that you can still write "LEGO" on all the studs if QUAL = 3. If anyone wants it, I'll upload it too. (For anyone who (...) (25 years ago, 15-Apr-00, to lugnet.cad.ray)  

6 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR