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 CAD / Ray-Tracing / 25 (-10)
  Re: Partsref is Moving to LUGNET
 
One thing I noticed with the DAT explorer is that POV rendered images look _MUCH_ better with the lossless PNG format thatn with JPEG. Perhaps appropriate use of the JPEG smoothing function would help the the tests I did looked bad even at 100% (...) (25 years ago, 1-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.cad.ray)
 
  Re: Partsref is Moving to LUGNET
 
(...) IMHO, the best thing is having both (a) super-quick-loading GIFs and (b) high-quality POV JPEGs, and then letting the user decide which one to view. A while back, someone even suggested having spinning/rotating POV-rendered images for each (...) (25 years ago, 1-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.cad.ray)
 
  Re: Starting out in Ray
 
If you are running Windows 95/98/NT and have 1) installed POV-Ray for Windows ((URL) and 2) copied l3p.exe ((URL) to e.g. C:\Windows (or to any other directory in your PATH) and 3) installed LDraw in e.g. C:\Lego\LDraw then type in a DOS-box (...) (25 years ago, 1-Dec-99, to lugnet.cad.ray)
 
  Re: Starting out in Ray
 
Jamie Obrien: [ asks for a ray tracing howto ] While we are waiting for a good ray tracing howto you could have a look at this information: (URL) somebody could write a short ray tracing howto, I am sure Tood could be convinced to host it under the (...) (25 years ago, 1-Dec-99, to lugnet.cad.ray)
 
  (canceled)
 
 
  Re: The embossed Lego logo
 
(...) Very cool--I'll try it out when I get home. Thanks for your help! Dave! (25 years ago, 23-Nov-99, to lugnet.cad.ray)
 
  Re: The embossed Lego logo
 
Dave Schuler: (...) If you choose the maximum quality setting in l3p you should get the LEGO logo on the studs. Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL:(URL) -- ---...--- (25 years ago, 23-Nov-99, to lugnet.cad.ray)
 
  The embossed Lego logo
 
On some POV-ray Lego images I've seen the Lego logo rendered on each stud; forgive a potentially simple question, but how is this done? I expect I'm missing something fairly basic, but my renderings show only smooth, flat studs. Any suggestions? (...) (25 years ago, 23-Nov-99, to lugnet.cad.ray)
 
  Re: povray
 
(...) You know what, I actually think you are right. :-) (...) Yes. I'd like to try my "walk through" on a larger scene, which could actually be walked through, but the computer running the program doesn't have enough RAM to render a large model. (...) (25 years ago, 18-Nov-99, to lugnet.cad.ray, lugnet.cad)
 
  Re: povray
 
(...) I agree walking through or around a model is a pretty cool idea, but I get frustrated by how slowly I walk :) I think a few set views would be great to get an overall image of the model. Then if I wanted to see details or interiors, I could (...) (25 years ago, 17-Nov-99, to lugnet.cad.ray, lugnet.cad)


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