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 CAD / Ray-Tracing / 2418
  Re: L3P Options?
 
(...) Yep. -p Don't substitute any primitives in the P directory with POV equivalents ---...--- In order to have a nicer looking image some parts (primitives) in the P directory are by default substituted with POV equivalents. E.g. 4-4cyli.dat is (...) (19 years ago, 12-Apr-05, to lugnet.cad.ray)
 
  Re: L3P Options?
 
(...) Sorry! I guess I didn't make my question clear enough. I'd like to substitute the primitives still, but with those of my own creation, rather than those that L3P creates. For example I think a stud looks better with a slightly rounded top (a (...) (19 years ago, 12-Apr-05, to lugnet.cad.ray, FTX)
 
  Re: L3P Options?
 
(...) You got it. 0 L3P IFPOV meta-statements are probably the way to accomplish what you want. Hmm, thinking more about it (I could just go try it), you'll probably still need l3p's -p parameter, or l3p probably won't even look at the primitive (...) (19 years ago, 12-Apr-05, to lugnet.cad.ray)

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