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Subject: 
Radiosity, brightness
Newsgroups: 
lugnet.cad.ray
Date: 
Tue, 27 Jul 2004 12:15:52 GMT
Viewed: 
2436 times
  
        Hi!

I'm experimenting with LDraw and povray for some weeks now and I'm quite
impressed of the results. I downloaded Jeroen's Radiosity include files
from http://render.digitalbricks.nl (old version 2.3.1 because I like
the more reflecting textures better) and I have to say, it's great work!

The only thing is, my results with Radiosity enabled (no light sources
but the blueish white sky_sphere, Jeroen's color settings, LGEO enabled)
are a bit too dark. What am I doing wrong? I worked it around by setting
the global "assumed_gamma" to 1.8, but is this the right way?

Would be great if anyone could help me,

        Thanks in advance, and greetings from Munich,
        Nico.

--
Nico Kaiser     ::
nico@siriux.net :: http://siriux.net/



Message has 3 Replies:
  Re: Radiosity, brightness
 
hello, i guess you had better show us one of your .pov files that result in a 'dark' image. (URL) (20 years ago, 27-Jul-04, to lugnet.cad.ray, FTX)
  Re: Radiosity, brightness
 
(...) You could try some low level lights. Like rgb <0.1,0.1,0.1>. This seems to work for me sometimes. -Orion (20 years ago, 27-Jul-04, to lugnet.cad.ray)
  Re: Radiosity, brightness
 
(...) Ok, the last hours I was experimenting a little bit further and I came to a quite good result with Jeroen's ldraw_radiosity includes: - Color setting 1 (Jeroen) is too dark when there are no additional lights - Color setting 2 (Todd) is far (...) (20 years ago, 28-Jul-04, to lugnet.cad.ray)

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