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 CAD / Ray-Tracing / 196
    Re: More LDRAW renderings —Fredrik Glöckner
   (...) the shadows are a bit hard. Perhaps you could use area lights to make them softer. This will seriously increase the rendering time, though. You could also try to add a few fill lights, but this will also increase the rendering time, I'm (...) (24 years ago, 2-Apr-00, to lugnet.cad.ray)
   
        Re: More LDRAW renderings —George Manousakis
   (...) I am using two fill lights on both sides of the castle with values 0.5*<1,1,1> and the front light has a value of 2*<1,1,1>. That's why the shadows are so hard. Next time i'll try area lights... (...) I am using the tomtree.inc. You can find (...) (24 years ago, 2-Apr-00, to lugnet.cad.ray)  
   
        Re: More LDRAW renderings —Anders Isaksson
   GeoMan skrev i meddelandet ... (...) You can see my water at (URL) for POVRay version 3.0 - might need '#version 3.0' to silence some error messages in 3.1, I haven't tested...) It consists of two parts - first a plane with ripples: -8<---...--- (...) (24 years ago, 2-Apr-00, to lugnet.cad.ray)
   
        Re: More LDRAW renderings —George Manousakis
   (...) Thanks for the advise. I noticed the command Halo in your code. Halo is not supported in PovRay 3.1. Instead i have to experiment with the Media command. George (24 years ago, 2-Apr-00, to lugnet.cad.ray)
 

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