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 CAD / Ray-Tracing / 195
    More LDRAW renderings —George Manousakis
   Castle Siege at: (URL) Time: 11 hours 52 mins on my PIII/450 with 256MB Ram. I'll post more pictures of the castle as soon as rendering finishes ;) Enjoy! George (24 years ago, 2-Apr-00, to lugnet.cad.ray) ! 
   
        Re: More LDRAW renderings —Fredrik Glöckner
     (...) the shadows are a bit hard. Perhaps you could use area lights to make them softer. This will seriously increase the rendering time, though. You could also try to add a few fill lights, but this will also increase the rendering time, I'm (...) (24 years ago, 2-Apr-00, to lugnet.cad.ray)
    
         Re: More LDRAW renderings —George Manousakis
     (...) I am using two fill lights on both sides of the castle with values 0.5*<1,1,1> and the front light has a value of 2*<1,1,1>. That's why the shadows are so hard. Next time i'll try area lights... (...) I am using the tomtree.inc. You can find (...) (24 years ago, 2-Apr-00, to lugnet.cad.ray)  
    
         Re: More LDRAW renderings —Anders Isaksson
     GeoMan skrev i meddelandet ... (...) You can see my water at (URL) for POVRay version 3.0 - might need '#version 3.0' to silence some error messages in 3.1, I haven't tested...) It consists of two parts - first a plane with ripples: -8<---...--- (...) (24 years ago, 2-Apr-00, to lugnet.cad.ray)
    
         Re: More LDRAW renderings —George Manousakis
     (...) Thanks for the advise. I noticed the command Halo in your code. Halo is not supported in PovRay 3.1. Instead i have to experiment with the Media command. George (24 years ago, 2-Apr-00, to lugnet.cad.ray)
   
        Re: More LDRAW renderings —Shiri Dori
     (...) being a ray-tracer, tho', I wouldn't know how to fix that... I couldn't possibly do something half as good! Keep it up! And post to .castle! -Shiri (24 years ago, 2-Apr-00, to lugnet.cad.ray)
   
        Re: More LDRAW renderings —Bram Lambrecht
     (...) Excellent! The water looks very blue, but the ground texture is beautiful. Is it an image, or an actual texture? --Bram (24 years ago, 3-Apr-00, to lugnet.cad.ray)
    
         Re: More LDRAW renderings —George Manousakis
     (...) Is (...) The ground is an seamless tiling image i got from (URL) (24 years ago, 3-Apr-00, to lugnet.cad.ray)
   
        Re: More LDRAW renderings —Eric Kingsley
     (...) These are some really great renderings. I just thought the .castle folks might be interested in these. I love the action you have incorporated into your renderings. Great Work, Eric Kingsley The New England LEGO Users Group (URL) My Creations (...) (24 years ago, 4-Apr-00, to lugnet.cad.ray)
   
        Re: More LDRAW renderings —Eric Kingsley
   (...) These are some really great renderings. I just thought the .castle folks might be interested in these. I love the action you have incorporated into your renderings. Great Work, Eric Kingsley The New England LEGO Users Group (URL) My Creations (...) (24 years ago, 4-Apr-00, to lugnet.cad.ray, lugnet.castle)  
 

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