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 CAD / Ray-Tracing / 1728
    Problem with LGEO —David Rabadan
   Hello everyone. I have been trying to render mocs with L3P Add-On version 1.3.8 and POV-Ray version 3.5 but every time I check the "use LGEO library" field and run the render I get the following error in POV-Ray: parse error: cannot open include (...) (22 years ago, 7-Mar-03, to lugnet.cad.ray)
   
        Re: Problem with LGEO —Lars C. Hassing
   (...) You must also tell PovRay where to find the LGEO parts, see (URL) (22 years ago, 7-Mar-03, to lugnet.cad.ray)
   
        Re: Problem with LGEO —David Rabadan
   (...) Hey thanks Lars, I got a little further this time. Now I get this: Macros require #version 3.1 or later but #version 3.00 is set. // Takes Hue value as input, returns RGB vector. #macro CH2RGB (H) and it stops there. (22 years ago, 7-Mar-03, to lugnet.cad.ray)
   
        Re: Problem with LGEO —Orion Pobursky
   (...) Find this line: #if (version >= 3.1) #local L3_Temp_Vers = version; #version 3.0; #end // Avoid most warnings from LGEO and change it to this: #if (version >= 3.1) #local L3_Temp_Vers = version; #version 3.1; #end // Avoid most warnings from (...) (22 years ago, 7-Mar-03, to lugnet.cad.ray)
   
        Re: Problem with LGEO —David Rabadan
      (...) Thanks Orion, that did it. And thanks again to Lars. Take care. (22 years ago, 9-Mar-03, to lugnet.cad.ray)
   
        Re: Problem with LGEO —Lars C. Hassing
   (...) This fix is like wetting your pants; you'll have the same problem with the next POV file. The correct solution is to fix the PovRay include file colors.inc (probably C:\Program Files\POV-Ray for Windows v3.5\include\colors.inc) by inserting (...) (22 years ago, 9-Mar-03, to lugnet.cad.ray)
   
        Re: Problem with LGEO —David Rabadan
   (...) Great stuff Lars! Works like a charm. Thank a mill. (22 years ago, 10-Mar-03, to lugnet.cad.ray)
 

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