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 CAD / Ray-Tracing / 1474
  Re: lgeo renders wrong part
 
(...) Sorry, my bad. :( I didn't realize there was a data store for LGEO parts. I assumed L3P was checking the LGEO directory for .inc files. Silly me. (...) I'm guessing it's either (a) LGEO has a list of parts somewhere that L3P is referencing or (...) (22 years ago, 10-Sep-02, to lugnet.cad.ray)
 
  Re: lgeo renders wrong part
 
(...) Does anyone know where this list resides? I'm going to murder it textually -tk (22 years ago, 11-Sep-02, to lugnet.cad.ray)
 
  Re: lgeo renders wrong part
 
ok, did some investigation, and there are 3 .tab files in the /lgeo directory. one is the elements of the library. however when i removed the entries for 3939 and 3942, the -lgeo option in LP3AO would not render a .pov. It seemed to error right (...) (22 years ago, 11-Sep-02, to lugnet.cad.ray)
 
  Re: lgeo renders wrong part
 
"travis" <phree@attbi.com> wrote in message news:H29AHE.HCA@lugnet.com... (...) for (...) seemed (...) ideas? (...) You might try editing it with VIM - (URL) - it is the infamous VI editor souped up and ported to Windows (and other playforms as (...) (22 years ago, 11-Sep-02, to lugnet.cad.ray)
 
  Re: lgeo renders wrong part
 
(...) You're going to need a hex editor - them thar file's got binary values in 'em. Steve (22 years ago, 11-Sep-02, to lugnet.cad.ray)
 
  Re: lgeo renders wrong part
 
and a hex editor is? we're getting way the f--- outside of my range of expertise... but i'm still pointed in the right direction. And motivated enough to work all the way through this. I have this odd stinking feeling this is going to be a lot like (...) (22 years ago, 12-Sep-02, to lugnet.cad.ray)
 
  all hail the hex
 
ok, this was a miracle. I went to the bar, came home and read the post to this thread and scratched my head. searched for a hex editor which i've never even hear of... and found Hex Workshop demo. these guys are great. I ended this problem in an (...) (22 years ago, 12-Sep-02, to lugnet.cad.ray)

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