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 CAD / Ray-Tracing / 1332
    Re: Yet another POV-Ray inlining question —Chuck Sommerville
   (...) You need to remove the 0's in front of the ldraw statements, and include a 0 L3P ENDPOV at the end. L3P does the rest. See my example I posted a long time ago: (URL) (22 years ago, 26-Jun-02, to lugnet.cad.ray)
   
        Re: Yet another POV-Ray inlining question —Dave Schuler
   (...) base my own. Now I'm dying to try it. I'll let you know how it works for me! Dave! (22 years ago, 26-Jun-02, to lugnet.cad.ray)
 

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