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 CAD / Ray-Tracing / 1270
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Subject: 
How can I make the wheels rotate?
Newsgroups: 
lugnet.cad.ray
Date: 
Fri, 17 May 2002 18:58:24 GMT
Viewed: 
457 times
  
Hi all,
just a quick question How can make my wheels rotate around like normal car
wheels instead of having the rotating around like if the are in orbit around
a planet or some thing?

I used this but is not right

rotate <clock,0,0>}



Message has 1 Reply:
  Re: How can I make the wheels rotate?
 
(...) In the model's POV code, there is a matrix that both rotates and positions the wheel. It looks something like this: matrix <1,0,0,0,1,0,0,0,1,25,30,35> The first nine values control rotation and scaling of the part. The last 3 control the (...) (23 years ago, 20-May-02, to lugnet.cad.ray)

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