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 CAD / Ray-Tracing / 1090 (-5)
  Re: Fluorescent Lights
 
(...) Thanks! --Ryan ryanjf@ifriendly.com (URL) (23 years ago, 23-Dec-01, to lugnet.cad.ray)
 
  Re: YATA Selling MOC Instructions...
 
(...) Bram, Thank you. The shadowless light helped as did as did a tip I found in an old message about rendering at a fairly large size and reducing the image later. Take a look at: (URL) (23 years ago, 21-Dec-01, to lugnet.cad.ray)
 
  Merry Christmas! Scene on Brickshelf.com
 
After "playing" with LDraw, MLCAD, POV-ray, etc. for better than a year, I finally took the plunge and finished something. Check out: (URL) started with wondering how light would project through a "stained-glass" window in POV-Ray, and the idea (...) (23 years ago, 21-Dec-01, to lugnet.cad.ray, lugnet.announce)
 
  Re: Fluorescent Lights
 
"Ryan Farrington" <ryanjf@ifriendly.com> skrev i meddelandet news:001801c188c7$79...dly.com... (...) Something like this perhaps? (URL) of all, I had to turn down the ordinary lighting as there are a lot of extra light sources: light_source { (...) (23 years ago, 19-Dec-01, to lugnet.cad.ray)
 
  RE: From Screen to Paper Printing (PPI/DPI Question)
 
(...) No, POV-Ray's rendering engine doesn't really care what the dimensions of your image are. It only cares about what you tell it the aspect ratio is. If you render with a default camera (4/3 ratio) to a square output image, you'll get an image (...) (23 years ago, 20-Dec-01, to lugnet.publish, lugnet.general, lugnet.cad.ray)


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