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 CAD / Ray-Tracing / 1070 (-10)
  From Screen to Paper Printing (PPI/DPI Question)
 
Hey Y'all: I have a project created in Ldraw/POV-Ray of which I would like to create a higher (PPI/DPI) resolution image of approximately 8" x 8". I'd like to be able to achieve something like 600-1200 ppi for the final image printed on paper. I (...) (23 years ago, 18-Dec-01, to lugnet.publish, lugnet.general, lugnet.cad.ray)
 
  New Chateau MOC
 
Hello all, Here is my latest creation: (URL) is a large mansion styled after a French chateau. This is actually a model of a real house in Palos Verdes Estates, (Los Angeles CA). The actual house is currently for sale. I found it in a high-end (...) (23 years ago, 16-Dec-01, to lugnet.announce, lugnet.cad.ray, lugnet.build.arch, lugnet.town) ! 
 
  Re: Rendering Problem
 
I have the most recent LGEO files so that wasn't the problem. I'm sure your suggestion about hacking the POV-Ray code would work but George's solution was much simpler. Thanks guys, Will Bricksburg Fire Department: (URL) Bricksburg Depot: (URL) (23 years ago, 15-Dec-01, to lugnet.cad.ray)
 
  Re: Rendering Problem
 
I've had this problem with some parts and some defined but missing parts (90.dat for example) what I've done to fix it is when I find a missing or wrong lgeo part I copy the ldraw part file and rename it to something like 90nolgeo.dat so that I can (...) (23 years ago, 14-Dec-01, to lugnet.cad.ray)
 
  Re: Rendering Problem
 
(...) Something similar hapened to me when I first started playing with l3p and pov-ray. My problem was that I was missing two updates for the LGEO librairy. I only had the initial release. The original librairy and the updates can be found on this (...) (23 years ago, 14-Dec-01, to lugnet.cad.ray)
 
  Rendering Problem
 
I'm hoping someone can help me with this problem. I have a model that I'm trying to render in POV-Ray. I built it in MLCad and use L3PAO to convert it to a POV file, using LGEO parts whenever possible. Somewhere along the line, this part: (URL) (...) (23 years ago, 14-Dec-01, to lugnet.cad.ray)
 
  Re: Acurate colours in MLCAD & Pov-Ray - my DAT
 
X-posting to the other groups I accidentaly cut. & here is a picture for comparison between the LDraw colours (left) & Suz's accurate colours (right) (URL) blue & the tan benefit the most from the new colours. Here is the DAT file that I created (...) (23 years ago, 9-Dec-01, to lugnet.cad.dat.ideas, lugnet.cad.dev, lugnet.cad.mlcad, lugnet.cad.ray)
 
  Acurate colours in MLCAD & Pov-Ray
 
Just recently I was trying to find an old colour for a model that I was building. During my searching I came across Suz's Color Reference: (URL) had all of the colours of current & past LEGO pieces :-) I also found a post by Steve Bliss: (URL) of (...) (23 years ago, 9-Dec-01, to lugnet.cad.dat.ideas, lugnet.cad.dev, lugnet.cad.mlcad, lugnet.cad.ray)
 
  Re: Spaceship animation re-done...!
 
(...) It does not work for me. I use WMP version 7.01 on W98se. The sound is correct but the picture is grayed and crypted. The previous version (without sound) was OK. You should note however that the official set does not have an M-Tron logo but a (...) (23 years ago, 4-Dec-01, to lugnet.cad, lugnet.cad.ray)
 
  RE: Spaceship animation re-done...!
 
(...) DivX isn't Microsoft. The DivX codec, which you can use with (at least) Windows Media Player and PowerDVD is available at (URL) you don't want to use WMP, you can download "The Playa", the DivX group's AVI player. (...) Definitely agree there! (...) (23 years ago, 4-Dec-01, to lugnet.cad, lugnet.cad.ray)


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