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 CAD / Ray-Tracing / 1055 (-10)
  Re: Disable LGEO Parts
 
Is this you're problem: the hinge is rendered as closed when it should be open. If so, then open "LG_3149.INC" and either comment out or delete the following text: #declare lg_3149 = union { object { lg_3149a texture { lg_red } } object { lg_3149b } (...) (23 years ago, 24-Nov-01, to lugnet.cad.ray)
 
  Disable LGEO Parts
 
Is there a way to disable the substitution of individual LGEO parts? I'm having a problem with the 2x5 hinge assembly and want to disable the LGEO version and just use the LDRAW part in POV-Ray. Thanks, Will Bricksburg Fire Department: (URL) (...) (23 years ago, 23-Nov-01, to lugnet.cad.ray)
 
  Re: POV Animation
 
Hello Eduardo, No. I used standard MLCad/L3p/POVRay combination, then set a clock to render the two scenes. I played a long time until i got the wanted result but it worked out in the end. Yet I didn't get the small red transparent cones to really (...) (23 years ago, 23-Nov-01, to lugnet.cad, lugnet.cad.ray)
 
  Re: POV Animation
 
Solved it! I was still running WMP 6.4 on W2K, downloaded WMP 7.1 and now the codec works. Not sure why The Playa couldn't handle it though. Dan (23 years ago, 23-Nov-01, to lugnet.cad, lugnet.cad.ray)
 
  Re: POV Animation
 
"Carsten Schmitz" <casz@gmx.de> wrote in message news:Gn87Kz.C30@lugnet.com... (...) I (...) play it after downloading the MPEG-4 codec, and The Playa (comes with DivX installation on Windows) is unable to open the file. Which version of DivX did (...) (23 years ago, 23-Nov-01, to lugnet.cad, lugnet.cad.ray)
 
  Re: POV Animation
 
Did you use Anton Rave's pov-ray lego lib? (...) (23 years ago, 23-Nov-01, to lugnet.cad, lugnet.cad.ray)
 
  POV Animation
 
Hello! Talking of animations: I did this movie a long time ago with POVRay. Its like 50 MB uncompressed. I used DivX to compress is and it is less then one megabyte now. So please take a look at it. Maybe one time i will let it re-render in a higher (...) (23 years ago, 22-Nov-01, to lugnet.cad, lugnet.cad.ray)
 
  Re: Minifig Heads
 
hehehe sorry I bothered you, it was a typo, too many 1s in a few spots. Gary (just learnig to hand code pov) Bram Lambrecht <BXL34@po.cwru.edu> wrote in message news:5.0.2.1.0.20011...wru.edu... (...) the (...) (23 years ago, 22-Nov-01, to lugnet.cad.ray)
 
  Re: Minifig Heads
 
(...) I'm using POV 3.1, but I didn't check the code either. There may be an issue with using Color14 *and* the image_map in the same material. Also, make sure the image exists in the correct location and that the '...' in 'transform <...>' is an (...) (23 years ago, 22-Nov-01, to lugnet.cad.ray)
 
  Re: Minifig Heads
 
Which version of pov are you useing? 3.1 or 3.5? I'm getting a few errors with that. Gary Bram Lambrecht <bram@cwru.edu> wrote in message news:000301c172c4$d3...1681@bl... (...) (23 years ago, 22-Nov-01, to lugnet.cad.ray)


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