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 CAD / Ray-Tracing / *972 (-5)
  Re: "Sticker" images
 
In lugnet.cad.ray, Larry Pieniazek writes: <snip> FUT myself... this post (URL) to give good details on how to do it... Off to go try. I am not sure how to figure out the sizing and placement parms except by trial and error though. (23 years ago, 2-Sep-01, to lugnet.cad.ray)
 
  "Sticker" images
 
I have a sticker image that I want to put in a rendering. It's going to span multiple bricks. It's not a sticker that LEGO ever made. I found this thread: (URL) seems to give some hints but they were a bit subtle for my tiny POVbrain. I KNOW this is (...) (23 years ago, 2-Sep-01, to lugnet.cad.ray)
 
  Re: real world terrain
 
Ok, the url's don't work. Here are the updated url's: (...) (23 years ago, 31-Aug-01, to lugnet.cad.ray)
 
  Re: real world terrain
 
I've updated the image. (URL) I find out, is very limited because it's a demo version. The save option has been disabled, and there a limit has been placed on the size of the world file. That's too bad, because it does everything I want perfectly :( (...) (23 years ago, 31-Aug-01, to lugnet.cad.ray)
 
  Re: real world terrain
 
I've created a terrain file that's made up of a mesh. I used a demo version of Leveller, the easiest terrain creation/importation utility I have yet found to use. It is available here: (URL) this link to see an image of the terrain I've rendered in (...) (23 years ago, 29-Aug-01, to lugnet.cad.ray)


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