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 CAD / Ray-Tracing / *877 (-10)
  Re: Best sources for tutorials?
 
(...) G'day Jake, The POV-Ray homepage www.povray.org has links to a ton of resources. These include a multitude of tutorials sites, each one specializing in something different. As well, the POV-Ray people run their own private newserver, much like (...) (23 years ago, 12-Jun-01, to lugnet.cad.ray)
 
  Best sources for tutorials?
 
All, Does anyone happen to know of some good references/resources for learning POV-Ray for Windows? I have the basic basics down, but I am starting to wonder more about texture mapping, camera and lighting positions, etc. and can't seem to find a (...) (23 years ago, 12-Jun-01, to lugnet.cad.ray)
 
  Re: conversion to POVRAY
 
(...) Not a bad choice. Also consider L3Lab... what I like about it is that you can rotate the model to check for stuff you messed up. Yes, you can do that in MLCad as well but it's good as a double check. (23 years ago, 11-Jun-01, to lugnet.cad.ray)
 
  Re: conversion to POVRAY
 
(...) Alternatively, I recommend that, if you're going to start with L3P, as I did, your best bet is simply to render the model straight off the page: l3p model.dat and then play around with the POV file within POV-Ray. I'm not especially conversant (...) (23 years ago, 11-Jun-01, to lugnet.cad.ray)
 
  Re: conversion to POVRAY
 
(...) I would suggest skipping the learning curve of L3P and download the L3PAddOn program. It is a very nice windows interface that writes out the L3P commands. You can download it at www.Ldraw.org. Jake --- Jake McKee AFOL LUGNET Member #211 (23 years ago, 11-Jun-01, to lugnet.cad.ray)
 
  conversion to POVRAY
 
Hi This weekend I have been reading the instructions for L3P, both the ones on the site and the ones that come zipped with the program. I can't work it out Could someone give me a brief, clear guide as to how to use it? Thanks, Tim (23 years ago, 11-Jun-01, to lugnet.cad.ray)
 
  Re: 4589 problem?
 
(...) only (...) this? (...) Excellent--I was hoping it was something simple like that. Thanks, I'll get v1.3 and give it a shot. Dave! (23 years ago, 10-Jun-01, to lugnet.cad.ray)
 
  Re: 4589 problem?
 
Dave Schuler wrote... (...) Are you using L3P ? v1.1 had a problem with cones. Go get v1.3. /Lars (23 years ago, 10-Jun-01, to lugnet.cad.ray)
 
  Re: 4589 problem?
 
Hmmm.. Works fine for me: (URL) into what could cause that....* Dave Schuler <orrex@excite.com> wrote in message news:GEn0yM.9qM@lugnet.com... (...) only (...) I'm (...) this? (...) (23 years ago, 9-Jun-01, to lugnet.cad.ray)
 
  4589 problem?
 
I've noticed on a few recent POV-Ray attempts that part 4589 Cone 1 x 1 doesn't show up properly, as though the surface isn't rendering, leaving only the central stem of the cone. I don't recall this happening before, but I'm not sure that I (...) (23 years ago, 9-Jun-01, to lugnet.cad.ray)


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