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 CAD / Ray-Tracing / *787 (-5)
  Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
 
(...) How big is the POV file? If its not that big, could you possibly email it to me and I'll render a large one myself (I could put it on brickshelf too for others to use, and/or you to snag and put in your gallery). I've got a PII400, 256mb ram, (...) (23 years ago, 31-Mar-01, to lugnet.cad.ray)
 
  Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
 
(...) Okay, I did a news search for that URL and based on context I'm guessing that there's some parts library there? Sorry if I'm ignorant to the LEGO cad universe...I'm a LEGO robotics guy, not a LEGO cad guy; I just happen to be proficient with (...) (23 years ago, 31-Mar-01, to lugnet.cad.ray, lugnet.admin.general)
 
  Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
 
(...) (23 years ago, 31-Mar-01, to lugnet.cad.ray)
 
  Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
 
(...) Scene #8 was nearly the death of me. Rendered at 1024x768, it took about 60 hours to complete, and I swear the model is cursed. The first time I tried to render it, I realized about 20 hours into it that the symmetrical lattices for the LEGO (...) (23 years ago, 31-Mar-01, to lugnet.cad.ray)
 
  Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
 
(...) Well, the gear *would* mesh properly with another identical gear, just not with an actual LEGO gear. The profile of the teeth is the next thing I'm going to tackle; they're the correct approximate dimensions, just lacking the subtle curves and (...) (23 years ago, 31-Mar-01, to lugnet.cad.ray)


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