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 CAD / Ray-Tracing / *592 (-5)
  Re: Fix for Trans - light - blue showing as trans-dark-blue in POV-RAY
 
Brad Hamilton wrote... (...) 3) You can also use the extended transparent color 0x399C0F0, (R:153=0x99, G:192=0xC0, B:240=0xF0) which both MLCad/L3P/L3Lab support. (...) If you use color 382=256+16*7+14 (gray/yellow dither) for tan you'll get (...) (24 years ago, 30-Nov-00, to lugnet.cad.ray, lugnet.cad)
 
  Re: Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
 
Bram Lambrecht wrote... (...) Well, I've always used transparent-cyan for windows like in Wave Master (URL) Indy Transport (URL) that correct? I've never found any use for neither light-blue (9) nor transparent-light-blue (41). Is there a color (...) (24 years ago, 30-Nov-00, to lugnet.cad.ray)
 
  Re: Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
 
(...) I'll try to work up a sample. But you know how lazy I am, I haven't implemented your fix for the short yellow tubing thing yet either. What is the latest L3Lab version? I may just be back level. (...) I don't do that. They all go in one color (...) (24 years ago, 30-Nov-00, to lugnet.cad.ray)
 
  Re: Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
 
Larry Pieniazek wrote... (...) I would be very interested in seeing the L3Lab generated POV file, that makes the render engine choke... If you edit the L3Lab generated POV file, you should be attentive to keep all color definitions together with the (...) (24 years ago, 29-Nov-00, to lugnet.cad.ray)
 
  Re: Need more power to render.
 
(...) Well the actual one is nearly 2 MB but pobably is too small for you it takes along time to render in q2 and q3 (q = quality) and it most be render 6 each camera to be able to make a sky box (panorama-like). (24 years ago, 29-Nov-00, to lugnet.cad.ray)


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