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 CAD / Ray-Tracing / *1972 (-5)
  Re: trans black holes
 
(...) One thing i found helps to eliminate these artifacts is to increase the max trace level. Assuming you are using the most recent version of j de haan's radiosity files, this is quite easy. Its the fifth option in the series. Try 5 like it (...) (21 years ago, 3-Sep-03, to lugnet.cad.ray)
 
  trans black holes
 
take a look at this render below. (URL) the dark area behind and below the scoops behind the canopy. There is a trans red tile back there, that itself looks (ok?) But notice the white tiles below it. This is an annoying effect that I routinely (...) (21 years ago, 3-Sep-03, to lugnet.cad.ray)
 
  Re: Submit your pictures for LEGOWORLD 2003
 
so being an attendee is not important. -tk "jeroen de haan" <info@digitalbricks.nl> wrote in message news:HKLuM5.1o7s@lugnet.com... (...) recently (...) think (...) related (...) (21 years ago, 2-Sep-03, to lugnet.cad.ray)
 
  Re: Submit your pictures for LEGOWORLD 2003
 
"Mike Thorn" <buachaille@neo.rr.com> wrote in message news:5.2.1.1.0.20030....rr.com... (...) Hi Mike, There will be no filtering pictures; as long as they are Lego/LDraw related they will be shown, even if they are MLcad screen dumps. It must be a (...) (21 years ago, 2-Sep-03, to lugnet.cad.ray)
 
  Re: Submit your pictures for LEGOWORLD 2003
 
Cool! I know I'm hardly up there with the 'big boys' as far as fancy rendering techniques, but I had a model that I'd been working on rendering recently that I thought looked half-decent. So I uploaded it. Hope you don't think it looks awful. ;-) (I (...) (21 years ago, 2-Sep-03, to lugnet.cad.ray)


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