To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / *1382 (-10)
  Why does it take long?
 
I have a P-3 at 867mhz with 256MB RAM with 2 hds C: 80GB and d: 20GB I'm using XP Pro. I used Pov-ray 3.1 with a resolution of 320x 240 no AA Initial_clock = 1 Final_clock = 75 Initial_Frame = 1 Final_Frame = 75 Cyclic_Animation = on Why does it (...) (22 years ago, 13-Aug-02, to lugnet.cad.ray)
 
  Re: Nice microfig Star Trek render
 
(...) Bummer. I've been working on a realistic planet generator in POVRay for a while now, and was hoping someone had a better solution than mine! :-, But thanks for the link, just looking at the output from Lunarcell is giving me new ideas... (...) (22 years ago, 8-Aug-02, to lugnet.space, lugnet.cad.ray)
 
  Re: Nice microfig Star Trek render
 
It's the same picture of the Constitution from the microfigure gallery. Sorry to disappoint you, but it's not Pov-Ray. I used Adobe Photoshop on it. I used the filter "Lunarcell" to make the planet, then I added the Constitution, I noticed the (...) (22 years ago, 8-Aug-02, to lugnet.space, lugnet.cad.ray)
 
  Nice microfig Star Trek render
 
...From Chris Rudesill, in his Brickshelf folder (warning, large image): (URL) how'd you render this? Is it POVRay? I really really like the planet and its features. The lighting is amazing too -- it's an effect I've been trying (in vain) to (...) (22 years ago, 7-Aug-02, to lugnet.space, lugnet.cad.ray)
 
  Re: POV Color Cheat?  [DAT]
 
(...) [ snipped ] Intresting, and yes it will work but with a few buts. First you will need to do the color-declaring before you do your model. And you have to (well, not "have to" but is saver to) "undeclare" (or undef) the old color definition. (...) (22 years ago, 5-Aug-02, to lugnet.cad.ray)  
 
  POV Color Cheat?  [DAT]
 
Would it be possible to inline certain hard-to-achieve POV-Ray colors in a primitive file so that the color would be available in rendered models without having to tweak the output file? Something like this: 0 stud.dat primitive 0 L3P IFNOTPOV 1 16 (...) (22 years ago, 5-Aug-02, to lugnet.cad.ray)
 
  Re: PovRay Error
 
"Mike Walsh" <mike_walsh@mindspring.com> wrote in message news:H08IDo.L01@lugnet.com... (...) [ ... snipped ... ] (...) I looked at the LGEO files for 3194 and 3195 and it turns out that at the beginning of 3194 it declares LENGTH like this: (...) (22 years ago, 2-Aug-02, to lugnet.cad.ray)
 
  Re: PovRay Error
 
"Mike Walsh" <mike_walsh@mindspring.com> wrote in message news:H08I45.Juq@lugnet.com... (...) [ ... snipped ... ] (...) [ ... snipped ... ] The error message from Pov is different when only this part is rendered. object { lg_knob } sphere { (...) (22 years ago, 2-Aug-02, to lugnet.cad.ray)
 
  Re: PovRay Error
 
"Mike Walsh" <mike_walsh@mindspring.com> wrote in message news:H046yE.4z1@lugnet.com... (...) with (...) for (...) [ ... snipped ... ] (...) [ ... snipped ... ] I started trying to track down this error. It was tedious process as I started (...) (22 years ago, 2-Aug-02, to lugnet.cad.ray)
 
  Re: logos
 
(...) all 1x1 bricks. Maybe someone from the ray tracing groups have some insight. Steve (22 years ago, 2-Aug-02, to lugnet.org.us.indylug, lugnet.cad.ray)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR