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 CAD / Ray-Tracing / *1257 (-10)
  Re: Muzzle flash in POV-Ray?
 
In lugnet.cad.ray, Jeremy H. Sproat writes: Replying to myself... again... :-, One item I forgot to mention about my second code snippet (fire object from icosahedron) is that it looked like dithered crap until I added the "intervals" and "samples" (...) (22 years ago, 7-May-02, to lugnet.cad.ray)
 
  Re: Muzzle flash in POV-Ray?
 
(...) **snip** Whoa! That'll keep me busy for a while... Thanks for the detailed help--I'm sure this will more than meet my meager needs. After I've messed around with it over the next few nights I'll try to post something. Thanks again, Dave! (22 years ago, 7-May-02, to lugnet.cad.ray)
 
  Re: Muzzle flash in POV-Ray?
 
(...) I have two quickies: the quick way and the long way. (Note that both examples were written towards POVRay version 3.1g...) ... The quick way: Here's what I wrote for the green laser bolts in my wallpaper "Flight". (1) This creates a 8x8x600 (...) (22 years ago, 7-May-02, to lugnet.cad.ray)
 
  Re: Muzzle flash in POV-Ray?
 
(...) Hey, that's pretty clever. I was thinking in too linear a fashion, looking for a way to do flames directly, rather than playing with what's already available. I'll play with it when I have the chance and let you know. Do you have any examples (...) (22 years ago, 7-May-02, to lugnet.cad.ray)
 
  Re: Muzzle flash in POV-Ray?
 
(...) Distorted/cropped spheres filled with media make pretty good flames. Look up media in the POV-Ray documentation, and feel free to contact me directly if you have troubles. I'm no expert, but I've managed to get this to work a bit. -- Tony (...) (22 years ago, 7-May-02, to lugnet.cad.ray)
 
  LDraw and Bryce
 
How would I convert a *.dat*/*.ldr* or *.mpd* file to a Bryce 5 file (*.br5*) -Justin- (22 years ago, 6-May-02, to lugnet.cad.ray)
 
  Muzzle flash in POV-Ray?
 
Is there info online somewhere about creating realistic explosion-type bursts of light in POV-Ray? Thanks, Dave! (22 years ago, 6-May-02, to lugnet.cad.ray)
 
  (Expert) help needed! Image_map on cylinder.
 
Hi, I am trying to place an image on a POV cylinder but it comes out distorted. Look at (URL) to see what I mean. I know the image is "projected" from the Z-axis, but is there a way it doesn't distort like it does now? Should I use a special (...) (22 years ago, 5-May-02, to lugnet.cad.ray)
 
  Re: Short Animations
 
And here's a little still for you... (Still the AT-PT) ftp://ftp.lie.hn.org/AT-PT.jpg Trond Hasse (22 years ago, 27-Apr-02, to lugnet.cad.ray)
 
  Re: Short Animations
 
(...) Nope.. AutoCAD isn't very happy with Nonuniform scaling, so I've decided to learn myself MaxScript(internal 3ds max/viz language) and/or C++, and write the importer for 3ds max/viz instead. If I ever finish this project, it will ofcourse be (...) (22 years ago, 27-Apr-02, to lugnet.cad.ray)


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