To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / *1112 (-20)
  Re: Wallpapers
 
(...) the gears are not rounded, which is probably because you haven't used the LGEO library? Using LGEO gives better results, in my opinion. There's also the geeky comment I'd like to make about the placement of the gears. You have a couple of (...) (23 years ago, 12-Jan-02, to lugnet.cad, lugnet.cad.ray)
 
  Re: Wallpapers
 
"Joel Hoornbeek" <joel@webaccess.net> wrote in message news:Gpt6DL.8LJ@lugnet.com... Hi Joel - (...) Thanks! :-) (...) that, (...) L2P library, or someone elses? I guess I don't have L2P set up right, because L3PAO won't generate the file when I (...) (23 years ago, 12-Jan-02, to lugnet.cad, lugnet.cad.ray)
 
  Re: Wallpapers
 
Hi Tim, This is a great scene. Thanks for taking the time to render it. I really enjoy rendered pictures of LEGO (be they of bricks or scenes) for my desktop, but I haven't been seeing many new ones recently. Because of that, I've been playing (...) (23 years ago, 12-Jan-02, to lugnet.cad, lugnet.cad.ray)
 
  Re: Wallpapers
 
Pretty neat, Tim : ) Tim Courtney <tim@zacktron.com> wrote in message news:Gpsozu.8u1@lugnet.com... (...) (23 years ago, 11-Jan-02, to lugnet.cad, lugnet.cad.ray)
 
  Wallpapers
 
I just threw together this design for a LEGO wallpaper last night. I know its not the greatest thing in the world, but it was a quick one - inspired by the memory of the (apparently) long lost BrickDreams renderings. All I really did was put light (...) (23 years ago, 11-Jan-02, to lugnet.cad, lugnet.cad.ray)  
 
  Converting and background in POV-Ray
 
I have one more question and sorry if this was discused before. How can I add background picture (.bmp) to rendered .pov models ? And my second question is - how can I then (after adding background and rendering complet picture) convert .pov file to (...) (23 years ago, 11-Jan-02, to lugnet.cad.ray, lugnet.cad)
 
  Re: LDGLite orientation matrix (l3p enhancement requests?)
 
(...) [...] This sounds exactly like what I asked for. I look forward to the next LDGLite release. Jacob (23 years ago, 11-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: POV-Ray user-friendly use
 
I forgot to mention, when you use 3DWin, convert the .dat file to a .dxf then convert that to pov/moray. it works a lot better than converting them directly. Gary blessing <blessing@icefog.net> wrote in message news:GprF4I.2rH@lugnet.com... (...) (...) (23 years ago, 11-Jan-02, to lugnet.cad.ray, lugnet.cad)
 
  Re: POV-Ray user-friendly use
 
I use 3DWin (URL) to convert to Moray (URL) have to re-color the parts, but if you use l3p to make pov files of the model you can copy the colors created to the material editor in moray. I spent a lot of time useing this before I learned to move the (...) (23 years ago, 11-Jan-02, to lugnet.cad.ray, lugnet.cad)
 
  Re: POV-Ray user-friendly use
 
nope, there isn't really. There is Moray, but I have never gotten something that can succesfully convert between the two (...) (23 years ago, 11-Jan-02, to lugnet.cad.ray, lugnet.cad)
 
  POV-Ray user-friendly use
 
Heya all, I just created USS-Constellation in MLCad and I want it render in POV-Ray. But it's not very userfriendly soft. ;) I wanna ask if there is some utility or upgrade for POV-Ray so I don't need everytime to add new coordinates for position, (...) (23 years ago, 11-Jan-02, to lugnet.cad.ray, lugnet.cad)
 
  Re: LDGLite orientation matrix (l3p enhancement requests?)
 
Jacob recently asked for an ldglite enhancement to dump ldglite command line args and POV camera settings which reproduce the current view. I assume he means l3p compatible camera settings. I think I have it working (except for my question about the (...) (23 years ago, 10-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  DAT files to Bryce 5???
 
Is their a way to convert DAT files into Bryce 5 for rendering??? RIck (23 years ago, 10-Jan-02, to lugnet.cad.ray)
 
  Re: New space animation
 
Ed or Eduardo? Thanks! I don't think there is any standard for that animation. I just wanted to create something with a higher aspect ratio then the standard 4x3 or 1.33 for a bit of widescreen look. So I choose a nice 1.66 ratio using 800x480. A (...) (23 years ago, 6-Jan-02, to lugnet.cad.ray, lugnet.space)
 
  Re: New space animation
 
What standard is this of 800 by 480 pixels I think this is above DVD resolution if I'm correct. Which way u made it Mlcad -> L3P -> POV-RAY or Anton Raves's POV-RAY lib. Very cool!! (...) (23 years ago, 6-Jan-02, to lugnet.cad.ray, lugnet.space)
 
  Re: New space animation
 
Thanks Mladen! I'd love too a battle scene incuding massive missile swarms and rail guns. If only I had more time. Once I finish version 2 of my transforming mecha I'm going to animate a sequence with it transforming. After I finish that, I'll work (...) (23 years ago, 6-Jan-02, to lugnet.cad.ray, lugnet.space)
 
  Re: New space animation
 
(...) Great! I love that spin the first craft does... NEAT. ;-) (...) Yeah, I'd like to see the new & improved version once you solve the lighting and add more stuff. Oh yeah, any chance of some battle scenes? A few missile swarms? Rail gun slugs (...) (23 years ago, 6-Jan-02, to lugnet.cad.ray, lugnet.space)
 
  New space animation
 
Its about 6megs and features a couple of microfig space ships heading towards a planet. You can also see a small drone vehicle passing in front of the planet after the camera turns. There are some problems with the lighting on the two ships. I'd (...) (23 years ago, 6-Jan-02, to lugnet.cad.ray, lugnet.space)
 
  Re: (Strange) error in POV-ray
 
Lars C. Hassing wrote... (...) Well, Jeroen, from the M4564a.pov you sent me today, I have found a bug in LGEO part lg_3195.inc line 13. It currently reads: #declare LENGTH = but it should have read: #declare LENGTH = 5 Just add the '5' in your own (...) (23 years ago, 2-Jan-02, to lugnet.cad.ray)
 
  Re: (Strange) error in POV-ray
 
Jeroen de Haan wrote... (...) Seems like POV thinks M4564a___dot_dat has already been defined as float...?!? Please post the M4564a_.dat or e-mail it to me, and I'll look into it. /Lars (23 years ago, 27-Dec-01, to lugnet.cad.ray)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR