Subject:
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Re: POV-Ray user-friendly use
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Newsgroups:
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lugnet.cad.ray, lugnet.cad
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Date:
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Fri, 11 Jan 2002 05:57:54 GMT
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Viewed:
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1282 times
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I forgot to mention, when you use 3DWin, convert the .dat file to a .dxf
then convert that to pov/moray. it works a lot better than converting them
directly.
Gary
blessing <blessing@icefog.net> wrote in message
news:GprF4I.2rH@lugnet.com...
> I use 3DWin http://www.stmuc.com/thbaier/ to convert to Moray
> http://www.stmuc.com/moray/
> you have to re-color the parts, but if you use l3p to make pov files of the
> model you can copy the colors created to the material editor in moray. I
> spent a lot of time useing this before I learned to move the parts in pov.
>
> Hope that helps.
>
> Gary
>
> Rene Virsik <virsik@sco.svf.stuba.sk> wrote in message
> news:Gpr0CJ.Ct3@lugnet.com...
> > Heya all,
> >
> > I just created USS-Constellation in MLCad and I want it render in POV-Ray.
> > But it's not very userfriendly soft. ;) I wanna ask if there is some utility
> > or upgrade for POV-Ray so I don't need everytime to add new coordinates for
> > position, rotation, camera or light manualy into POV-Ray code. I mean
> > something like MLCad where can I rotate, move objects with mouse and with
> > click and move. Is there some upgrade or something for POV-Ray ?
> > -
> > Thanks for every help !
> >
> > Rene
>
>
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Message is in Reply To:
| | Re: POV-Ray user-friendly use
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| I use 3DWin (URL) to convert to Moray (URL) have to re-color the parts, but if you use l3p to make pov files of the model you can copy the colors created to the material editor in moray. I spent a lot of time useing this before I learned to move the (...) (23 years ago, 11-Jan-02, to lugnet.cad.ray, lugnet.cad)
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