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 CAD / Ray-Tracing / 1105
1104  |  1106
Subject: 
Re: POV-Ray user-friendly use
Newsgroups: 
lugnet.cad.ray, lugnet.cad
Date: 
Fri, 11 Jan 2002 05:57:54 GMT
Viewed: 
1260 times
  
I forgot to mention, when you use 3DWin, convert the .dat file to a .dxf
then convert that to pov/moray. it works a lot better than converting them
directly.

Gary

blessing <blessing@icefog.net> wrote in message
news:GprF4I.2rH@lugnet.com...
I use 3DWin http://www.stmuc.com/thbaier/ to convert to Moray
http://www.stmuc.com/moray/
you have to re-color the parts, but if you use l3p to make pov files of • the
model you can copy the colors created to the material editor in moray. I
spent a lot of time useing this before I learned to move the parts in pov.

Hope that helps.

Gary

Rene Virsik <virsik@sco.svf.stuba.sk> wrote in message
news:Gpr0CJ.Ct3@lugnet.com...
    Heya all,

I just created USS-Constellation in MLCad and I want it render in • POV-Ray.
But it's not very userfriendly soft. ;) I wanna ask if there is some • utility
or upgrade for POV-Ray so I don't need everytime to add new coordinates • for
position, rotation, camera or light manualy into POV-Ray code. I mean
something like MLCad where can I rotate, move objects with mouse and • with
click and move. Is there some upgrade or something for POV-Ray ?
-
Thanks for every help !

Rene





Message is in Reply To:
  Re: POV-Ray user-friendly use
 
I use 3DWin (URL) to convert to Moray (URL) have to re-color the parts, but if you use l3p to make pov files of the model you can copy the colors created to the material editor in moray. I spent a lot of time useing this before I learned to move the (...) (23 years ago, 11-Jan-02, to lugnet.cad.ray, lugnet.cad)

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