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| | Re: Hangar 33
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| (...) Yeah, they looked that way in LEdit too. I just went with it, though I did receive a suggestion to make the entire floor of tiles instead, which sounds intriguing. -Tom McD. when replying, spamcake doesn't make good landing pads because of (...) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray, lugnet.general)
| | | | Re: Hangar 33
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| Larry, (...) Looks like the parts are buggy, all the lines should be lined up. Scott S. ___...___ Scott E. Sanburn-> ssanburn@cleanweb.net Systems Administrator-Affiliated Engineers -> (URL) Page -> (URL) Page -> (URL) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray, lugnet.general)
| | | | Re: Hangar 33
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| Very nice scene. Very nice indeed! One question for space plate experts... take a look at the plates in this image, where the T and + intersect tehre is a bit of a difference in the yellow lines... Do the real ones mismatch on line width, or do we (...) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray, lugnet.general)
| | | | Re: Hangar 33
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| Tom McDonald <radiotitan@yanospamhoo.com> wrote in message news:FqF6yu.4Kn@lugnet.com... (...) long (...) I (...) Lars' (...) sure (...) time (...) two, (...) bricks (...) Some very nice detailing on the hangar walls. I look forward to seeing more. (...) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray)
| | | | Hangar 33
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| I've finally POVrayed the hangar I've been working on. I added some light sources originally to red and white hovertruck, and to the door arches, and then fired it up at 7pm. At least 6 hours later (I'm not exactly sure how long cuz I forgot to (...) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray)
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