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 CAD / Ray-Tracing / *1062 (-10)
  Re: Spaceship animation re-done...!
 
(...) It does not work for me. I use WMP version 7.01 on W98se. The sound is correct but the picture is grayed and crypted. The previous version (without sound) was OK. You should note however that the official set does not have an M-Tron logo but a (...) (23 years ago, 4-Dec-01, to lugnet.cad, lugnet.cad.ray)
 
  RE: Spaceship animation re-done...!
 
(...) DivX isn't Microsoft. The DivX codec, which you can use with (at least) Windows Media Player and PowerDVD is available at (URL) you don't want to use WMP, you can download "The Playa", the DivX group's AVI player. (...) Definitely agree there! (...) (23 years ago, 4-Dec-01, to lugnet.cad, lugnet.cad.ray)
 
  Re: Spaceship animation re-done...!
 
Hello Tim (...) work? I put up an MPEG version now too... I think you should be able to watch it without problems from other OS/patforms. At least that what I've been told ;) (the MPG is 4 MB... the compression isn't as compact). (...) scenes (...) (...) (23 years ago, 4-Dec-01, to lugnet.cad, lugnet.cad.ray)
 
  Re: Spaceship animation re-done...!
 
"Carsten Schmitz" <casz@gmx.de> wrote in message news:Gnsr4J.8Cq@lugnet.com... (...) Premiere (...) I think I tried downloading this earlier, but it wouldn't play because I didn't have the DivX codec. I'm not prepared to download another piece of (...) (23 years ago, 4-Dec-01, to lugnet.cad, lugnet.cad.ray)
 
  Spaceship animation re-done...!
 
Hello! As I mentioned in an earlier post I wanted to re-render my spaceship animation in a higher resolution. (URL) while i was doing this i decided to add some sound to it too. It is around 1 mb. I rendered it with POVRay, added the sound with (...) (23 years ago, 4-Dec-01, to lugnet.cad, lugnet.cad.ray)
 
  Re: New Ldraw animation with Pov-Ray
 
Hello Imre, "Imre Papp" <ipapp@geometria.hu> schrieb im Newsbeitrag news:GnEp5s.HFy@lugnet.com... (...) This looks very very nice. I finally found a way too to make the glassy parts really glow ;). So i will re-render my scene and maybe add some (...) (23 years ago, 26-Nov-01, to lugnet.cad, lugnet.cad.ray)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
Thanks for the reply. After some research and plowing thru the POV manual I experimented with adding simular lines to the main pov.ini file and got the results I was looking for. It would certainly be nice if Jeff Boen (of L3PAO fame) added the (...) (23 years ago, 24-Nov-01, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Disable LGEO Parts
 
Is this you're problem: the hinge is rendered as closed when it should be open. If so, then open "LG_3149.INC" and either comment out or delete the following text: #declare lg_3149 = union { object { lg_3149a texture { lg_red } } object { lg_3149b } (...) (23 years ago, 24-Nov-01, to lugnet.cad.ray)
 
  Disable LGEO Parts
 
Is there a way to disable the substitution of individual LGEO parts? I'm having a problem with the 2x5 hinge assembly and want to disable the LGEO version and just use the LDRAW part in POV-Ray. Thanks, Will Bricksburg Fire Department: (URL) (...) (23 years ago, 23-Nov-01, to lugnet.cad.ray)
 
  Re: POV Animation
 
Hello Eduardo, No. I used standard MLCad/L3p/POVRay combination, then set a clock to render the two scenes. I played a long time until i got the wanted result but it worked out in the end. Yet I didn't get the small red transparent cones to really (...) (23 years ago, 23-Nov-01, to lugnet.cad, lugnet.cad.ray)


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