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 CAD / MLCad / 1298
  Re: How is this created?
 
(...) I don't think THOSE building instructions are ALL that. The 'cartoon' version that MegaPOV produces is MUCH better at allowing you to see the different pieces that are being added to the model in each step. See any of by building instructions (...) (22 years ago, 21-May-02, to lugnet.cad.mlcad)
 
  Re: How is this created?
 
(...) Small tip: when using Powerpoint (or any other Office application) convert the LDR without a floor and render your pictures as PNG with Alpha channel. That way everything but your model wil be masked out so that when you place it on a coloured (...) (22 years ago, 21-May-02, to lugnet.cad.mlcad)
 
  Re: How is this created?
 
"Jeroen de Haan" <jeroendehaan@mac.com> wrote in message news:GwH5EL.6Dn@lugnet.com... (...) cropping (...) channel. (...) place (...) I am intrigued, does this apply to Publisher as well? As I don't understand what you mean by "without a floor" (...) (22 years ago, 21-May-02, to lugnet.cad.mlcad)
 
  Re: How is this created?
 
(...) When you convert a .ldr/.dat file to a .pov via L3PAO/L3P by default L3PAO put a floor plane in your model. That is say you render a 2x4 blue brick. If you look athe the POV code you will notice at the bottom a section of code that says (...) (22 years ago, 21-May-02, to lugnet.cad.mlcad)
 
  Re: How is this created?
 
Hi all. Thanks for all of your tips. They will be a great help. Dave "Ahui Herrera" <jedi_agh@yahoo.com> wrote in message news:GwHBsM.Kz8@lugnet.com... (...) convert (...) understand (...) '}' (...) (22 years ago, 22-May-02, to lugnet.cad.mlcad)
 
  About the alpha-channel (was: Re: How is this created?)
 
(...) erm, hate to sound like a know-it-all (cos I don't know it all) but the floor is a switch which isn't on by default. In L3P the switch to turn the floor on is -F. In L3PAO it is a checkbox which you have to activate before a floor is added. (...) (22 years ago, 22-May-02, to lugnet.cad.mlcad)

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