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    Re: View matrix used for default 3D view expressed in LDLite terms —Kevin Wilson
   Larry Pieniazek wrote in message ... (...) 895 (...) What I'd like to know is exactly what each of those numbers stands for (X rotation? what? Is it in th help somewhere and I missed it?) so next time I need a custom one I don't have to spend an (...) (23 years ago, 22-Oct-01, to lugnet.cad.mlcad)
   
        Re: View matrix used for default 3D view expressed in LDLite terms —Don Heyse
   (...) Those numbers are the values of a rotation matrix about the X, Y and Z axis. (Search for "rotation matrix" on google.com for an explanation.) The -A syntax has been around since ldraw.exe and is documented in ldraw.doc as well as the ldlite (...) (23 years ago, 22-Oct-01, to lugnet.cad.mlcad)
 

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