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 CAD / MLCad / *2103 (-10)
  German and Italian language add-on for MLCad 3.20 available
 
hi folks, I upgraded the german and italian language add-on for MLCad. the add-ons are now fit for version 3.20. you'll find the .zip-files along with a tutorial for how to change the language interface at: German - (URL) - (URL) w. (19 years ago, 3-Jul-05, to lugnet.cad.mlcad, lugnet.cad, lugnet.announce)  
 
  Re: *** MLCad V3.20 ***
 
Great work Michael! Can you give me directions on how to update the Dutch translation? Thanks. Jaco P.S. Will you be fixing the GHOST error with the MLCadArrow? (19 years ago, 3-Jul-05, to lugnet.cad.mlcad, lugnet.cad)
 
  Re: *** MLCad V3.20 ***
 
"Jarrad Whitaker" <akdor1154@gmail.com> schrieb im Newsbeitrag news:IJ1DA6.xIx@lugnet.com... (...) Thats a special hard thing. It needs some rework of internal structures which requires much time ... I do not realy have much time - thats why. But I (...) (19 years ago, 3-Jul-05, to lugnet.cad.mlcad, lugnet.cad)
 
  Re: *** MLCad V3.20 ***
 
Awesome works, thanks! But when are we going to be able to Undo? ;) (19 years ago, 3-Jul-05, to lugnet.cad.mlcad, lugnet.cad)
 
  Re: *** MLCad V3.20 ***
 
(...) Thanks for all your work Michael. I especially like the names in the top corners. Tim (19 years ago, 2-Jul-05, to lugnet.cad.mlcad, lugnet.cad)
 
  Re: *** MLCad V3.20 ***
 
(...) You're awesome! I love the grid ganularity hotkeys (I had to ResHack these in before) and the axis labels on the view windows, -Orion (19 years ago, 2-Jul-05, to lugnet.cad.mlcad, lugnet.cad)
 
  *** MLCad V3.20 ***
 
Hi, finaly I had the time to release a new version of MLCad. It doesn't come with a lot of new features, but I think nice once and some error corrections as well. You can find all the details in the release notes wich are in the zip - file. I guess (...) (19 years ago, 2-Jul-05, to lugnet.cad.mlcad, lugnet.cad) ! 
 
  Re: What about a LEGO TECHNIC tutorial
 
(...) The new unpublished LSynth deals with this without any extra information. I use and LDraw file to desribe how to translate/rotate parts to the assumed default position/orientation. LSynth limits pulleys and gears to be planar. It also assumes (...) (19 years ago, 9-Jun-05, to lugnet.cad.mlcad)
 
  New tutorial: How to easily rotate a group of parts in MLCad
 
Hi folks, rotating a group of parts in MLCad using its rotation point feature can be quite laborious: you have to enter co-ordinates, names, might deal with different points or tweak the exact position on-screen... This tutorial will show you an (...) (19 years ago, 9-Jun-05, to lugnet.announce, lugnet.cad.mlcad, FTX)  
 
  Re: What about a LEGO TECHNIC tutorial
 
(...) Not just a mouse, but Edit / Rotate / Keyboard Entry allows you to enter a full rotation matrix (among other things). Of course you need to know what matrix values to enter to get your desired result, but it's there in the GUI. (...) Yes, that (...) (19 years ago, 8-Jun-05, to lugnet.cad.mlcad)


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