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 | | Re: Some secrets of MLCad revealed ...
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| (...) Thanks Michael. Is the list of points sorted? How do you sort it? Hashcode? Octree? Regards, Damien (23 years ago, 4-Jul-03, to lugnet.cad.mlcad)
| | |  | | Some secrets of MLCad revealed ...
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| Ok since a lot of you are asking me to provide more details about MLCad's rendering technic I'll go and tell you some details about it: During the development of MLCad I went through several stages trying to make rendering faster, some of them with (...) (23 years ago, 4-Jul-03, to lugnet.cad.mlcad)
| | |  | | Re: BFC in MLCad
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| (...) Hey, that's right, please do tell. After all you did promise to tell us eventually. (URL) was under the impression that the method was already revealed, but all I could find when I searched was a guess. (URL) looks like a pretty good guess, (...) (23 years ago, 4-Jul-03, to lugnet.cad.mlcad)
| | |  | | Re: BFC in MLCad
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| (...) Even if it were active you should not be able to *see* any difference on the screen, but a drawing should happen faster. (...) L3Lab has supported it since April 2000, and still does. (...) Interesting, do you mind sharing the ideas of your (...) (23 years ago, 4-Jul-03, to lugnet.cad.mlcad)
| | |  | | Re: BFC in MLCad
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| (...) Here's what I dug up, it hasn't made it to the server yet because I don't recall being presented with a final version to post. (URL) this helps! -Tim (23 years ago, 4-Jul-03, to lugnet.cad.mlcad, lugnet.cad.ray)
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