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Hello, what programming language is used for ldd? Is it allowed, possible or even welcome that users can develop addons? Thanks for your replies.... (18 years ago, 15-May-07, to lugnet.cad.ldd)
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| | Re: open source ldd?
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(...) I've not heard anything suggesting that addons are possible and I have my doubts that LEGO will be inclined to open its source (or if they even legally can since I believe it uses thrid-party libraries). Tim (18 years ago, 15-May-07, to lugnet.cad.ldd)
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| | Re: open source ldd?
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(...) I don't know either, but based on what happened before and after the original release of LDD 1.0, I'm going to have to say that I'd find it to be unlikely. Prior to LDD 1.0 being released, someone from Lego contacted a number of LDraw tool (...) (18 years ago, 15-May-07, to lugnet.cad.ldd)
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| | Re: open source ldd?
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(...) --SNIP-- (...) Take any LDD 2.0 file and change it's extension from .lxf to .zip. Unzip it with your favorite unzipper tool. Open IMAGE100.LXFML in your favorite text editor. It's XML. Go to town. -PD PS: Love to see a tool to control the (...) (18 years ago, 16-May-07, to lugnet.cad.ldd)
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| | Re: open source ldd?
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(...) Not to mention the fact that it has some form of submodelling feature that could probably be hacked. Tim (18 years ago, 16-May-07, to lugnet.cad.ldd)
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| | Re: open source ldd?
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(...) Thanks for the info, but I was actually aware of that. I was just trying to point out that the actions of LEGO as a company imply to me that they aren't interested in 3rd party support with LDD. --Travis (18 years ago, 16-May-07, to lugnet.cad.ldd)
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(...) Sure, I understand and not surprised you already knew this. I just thought maybe Harry (or others reading the post) may not be aware of it. But, since you replied... Any chance of LDView reading and rendering from LXFML in the future? I'm (...) (18 years ago, 17-May-07, to lugnet.cad.ldd)
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| | Re: open source ldd?
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(...) I'd say it's unlikely. It would be a fairly big undertaking, and since the files can already be viewed in LDD, I'm not sure how much real benefit there would be. Additionally, do you know of any open source cross-platform libraries for (...) (18 years ago, 17-May-07, to lugnet.cad.ldd)
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| | Re: open source ldd?
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(...) How about zziplib (or just zopen) and tinyxml? (18 years ago, 17-May-07, to lugnet.cad.ldd)
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| | Re: open source ldd?
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(...) Thanks for the tip. I'll take a look. I'll have to do some testing with zziplib to see if it will work with the ldraw.org zip files. It doesn't support all zip compression schemes, but I suspect it will work. If I need XML parsing, I'll take a (...) (18 years ago, 19-May-07, to lugnet.cad.ldd)
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| | Re: open source ldd?
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(...) When their site comes back online (currently experiancing Database errors when I try to acess the page for the toolkit and information), it would be Qube Software's Qube developer kit. Basiclly a complete all in one Open GL graphics engine (...) (18 years ago, 20-May-07, to lugnet.cad.ldd, FTX)
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| | Re: open source ldd?
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(...) I spent a couple evenings looking over this when it was first released. For a proprietary format, it's nicely straightforward (the widespread use of XML lately helps, of course). (...) Interestingly, 2.0 contained more information in than 2.1 (...) (18 years ago, 21-May-07, to lugnet.cad.ldd)
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