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Subject: 
Re: open source ldd?
Newsgroups: 
lugnet.cad.ldd
Date: 
Thu, 17 May 2007 12:26:06 GMT
Viewed: 
24681 times
  
In lugnet.cad.ldd, Travis Cobbs wrote:
In lugnet.cad.ldd, Paul S. D'Urbano wrote:
In lugnet.cad.ldd, Travis Cobbs wrote:
LDD file format, even had we been given the information.  However, the fact that
we weren't ever given any information implies to me that they changed their
minds about 3rd-party support.

--Travis

Take any LDD 2.0 file and change it's extension from .lxf to .zip.  Unzip it
with your favorite unzipper tool.  Open IMAGE100.LXFML in your favorite text
editor.  It's XML.  Go to town.

Thanks for the info, but I was actually aware of that.  I was just trying to
point out that the actions of LEGO as a company imply to me that they aren't
interested in 3rd party support with LDD.

--Travis

Sure, I understand and not surprised you already knew this.  I just thought
maybe Harry (or others reading the post) may not be aware of it.

But, since you replied...  Any chance of LDView reading and rendering from LXFML
in the future?  I'm thinking this would be very handy for folks who want to
write quick and dirty apps to manipulate the XML but don't have the skills to do
the rendering.  They can concentrate on playing with the XML and use LDView to
view the results of their manipulations.

Just a thought.

Thanks!
-Paul



Message has 1 Reply:
  Re: open source ldd?
 
(...) I'd say it's unlikely. It would be a fairly big undertaking, and since the files can already be viewed in LDD, I'm not sure how much real benefit there would be. Additionally, do you know of any open source cross-platform libraries for (...) (18 years ago, 17-May-07, to lugnet.cad.ldd)

Message is in Reply To:
  Re: open source ldd?
 
(...) Thanks for the info, but I was actually aware of that. I was just trying to point out that the actions of LEGO as a company imply to me that they aren't interested in 3rd party support with LDD. --Travis (18 years ago, 16-May-07, to lugnet.cad.ldd)

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