Subject:
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Re: open source ldd?
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Newsgroups:
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lugnet.cad.ldd
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Date:
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Wed, 16 May 2007 17:53:55 GMT
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Viewed:
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24056 times
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In lugnet.cad.ldd, Paul S. D'Urbano wrote:
> In lugnet.cad.ldd, Travis Cobbs wrote:
> > LDD file format, even had we been given the information. However, the fact that
> > we weren't ever given any information implies to me that they changed their
> > minds about 3rd-party support.
> >
> > --Travis
>
> Take any LDD 2.0 file and change it's extension from .lxf to .zip. Unzip it
> with your favorite unzipper tool. Open IMAGE100.LXFML in your favorite text
> editor. It's XML. Go to town.
Thanks for the info, but I was actually aware of that. I was just trying to
point out that the actions of LEGO as a company imply to me that they aren't
interested in 3rd party support with LDD.
--Travis
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Message has 1 Reply: | | Re: open source ldd?
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| (...) Sure, I understand and not surprised you already knew this. I just thought maybe Harry (or others reading the post) may not be aware of it. But, since you replied... Any chance of LDView reading and rendering from LXFML in the future? I'm (...) (18 years ago, 17-May-07, to lugnet.cad.ldd)
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Message is in Reply To:
| | Re: open source ldd?
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| (...) --SNIP-- (...) Take any LDD 2.0 file and change it's extension from .lxf to .zip. Unzip it with your favorite unzipper tool. Open IMAGE100.LXFML in your favorite text editor. It's XML. Go to town. -PD PS: Love to see a tool to control the (...) (18 years ago, 16-May-07, to lugnet.cad.ldd)
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