Subject:
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Re: Conversion file for ldraw to ldd
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Newsgroups:
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lugnet.cad.ldd
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Date:
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Sat, 7 Apr 2007 22:03:08 GMT
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Viewed:
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28048 times
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In lugnet.cad.ldd, Timothy Gould wrote:
> --snip--
> > > And thank you for these fixes.
> > >
> > > Tim
> >
> > I also fixed these.
> >
> > First 2 I just had to fix placement, 3rd one I created a transformation and
> > brick ldraw lines, the 4th I only had to add the transformation line, you
> > all ready had the brick ldraw line. But 3069b and 3068b I could not get to
> > work until I removed them from the XML file as seen below. Once removed I only
> > got an error when loading MLCAD about newer part update, parts were in correct
> > location and I was able to resave and import into LDD.
> >
> > Fixed
> >
> > <Transformation ldraw="2357.dat" tx="0" ty="-0.96" tz="0"
> > ax="0" ay="1" az="0" angle="1.570796" />
> > <Transformation ldraw="2420.dat" tx=".800" ty="-0.32" tz="0"
> > ax="0" ay="1" az="0" angle="3.141593" />
> >
> > New
> >
> > <Transformation ldraw="2456.dat" tx="-2" ty="-0.96" tz="+0.400"
> > ax="1" ay="0" az="0" angle="0" />
> > <Brick ldraw="2456.dat" lego="44237" />
> >
> > I also added this line but not the <Brick ldraw
it now shows up. It would not
> > show up at all before,
> >
> > <Transformation ldraw="2362b.dat" tx="0.400" ty="-2.88" tz="0"
> > ax="0" ay="1" az="0" angle="3.141593" />
> >
> > Removed from XML, you get a parts update when you open MLCAD but they are seen
> > in both directions.
> >
> > <Brick ldraw="3068B.dat" lego="3068" />
> > <Brick ldraw="3068A.dat" lego="3068" />
> > <Brick ldraw="3069B.dat" lego="3069" />
> > <Brick ldraw="3069A.dat" lego="3069" />
> >
> > Could not remomeber if I changed or added these but with the above lines removed
> > and these line in place it worked
> >
> > <Transformation ldraw="3068.dat" tx="-0.400" ty="-0.32" tz="+0.400"
> > ax="1" ay="0" az="0" angle="0" />
> > <Transformation ldraw="3068b.dat" tx="-0.400" ty="-0.32" tz="+0.400"
> > ax="1" ay="0" az="0" angle="0" />
> > <Transformation ldraw="3069b.dat" tx="-0.400" ty="-0.32" tz="0"
> > ax="1" ay="0" az="0" angle="0" />
> > <Transformation ldraw="3069.dat" tx="-0.400" ty="-0.32" tz="0"
> > ax="1" ay="0" az="0" angle="0" />
> >
> > Gallagher
>
> Hi Mike,
>
> It's my understanding [1] that we're allowed to post our own Ldraw.xml files so
> perhaps you could upload yours to Brickshelf. That way people can be sure that
> they've got the fixes right and the XML file can grow with fixes as people add
> more.
>
> Tim
>
> [1] I asked someone from LDD if I could post mine and I was given permission and
> yours is a derivative work of mine so I can see no problems.
I will do that. Thanks for all the help and the ldraw.xml file. I loaded mine as
it is today. I have a bunch more I need to do and I should have those done by
Tuesday or so. I made this version 1.01a for starters and will keep most up to
date as I find them posted under same link. Once Im done I will post a 1.02
version.
http://www.brickshelf.com/gallery/mikeslego/LDD/ldraw.xml
Gallagher
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Message is in Reply To:
| | Re: Conversion file for ldraw to ldd
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| --snip-- (...) Hi Mike, It's my understanding [1] that we're allowed to post our own Ldraw.xml files so perhaps you could upload yours to Brickshelf. That way people can be sure that they've got the fixes right and the XML file can grow with fixes (...) (18 years ago, 7-Apr-07, to lugnet.cad.ldd)
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