![](/news/x.gif) | | Re: New LDConfig.ldr color file
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(...) The 2006-2007 LSC agreed with this also, which is why we added the part about "(needs work)" to the (URL) LDraw.org Official Library Header Specification>. --Travis (15 years ago, 14-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
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![](/news/x.gif) | | Re: New LDConfig.ldr color file
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--snip-- (...) The majority of LDraw users I know of outside LUGNET (flickr, facebook and TBB) use MLCAD and LDview for their LDraw experience. It's not a full poll and it's not a big sample but it's probably a better example of 'new users' than (...) (15 years ago, 14-Aug-09, to lugnet.cad.dev.org.ldraw)
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![](/news/x.gif) | | Re: New LDConfig.ldr color file
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(...) Quality is important, but the first priority of Ldraw should always be to make it easy to create and share the models. Photo-realism is nice, to be sure, but certainly a somewhat lower priority. I'm not aware of any photo-realistic realtime (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
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![](/news/x.gif) | | Re: New LDConfig.ldr color file
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(...) Kickin' in open doors, are you? I have absolutely no reason to disagree. (...) You are right about one thing: newer LEGO colours isn't one of my obsessions, but I may download other peoples' LDraw MOCs... (...) I'd love to, but I don't think (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
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![](/news/x.gif) | | Re: New LDConfig.ldr color file
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(...) Couldn't find the word "vitriol" in my dictionary, just "vitrify". But from the context I conclude it's something like aggressive, rude, grumpy, impolite, or emotional. And yes, I admit I've been unnesessarily grumpy and I am truly sorry for (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
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![](/news/x.gif) | | Re: New LDConfig.ldr color file
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(...) No need for the vitriol Tore. (...) Yes but, as with all things, people come and people go. I, for example, am much more withdrawn than I was in 2004 since I'm on an operational submarine now and only have a limited amount of time in port. (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
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![](/news/x.gif) | | Re: New LDConfig.ldr color file
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(...) It may be able to display a billion polygons, but it certainly can't keep a billion unique polygons in video memory. Each unique point requires a bare minimum of 12 bytes, and usually requires more than that (for color/texture info). The (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
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![](/news/x.gif) | | Re: New LDConfig.ldr color file
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(...) Thanks for the explanation. Since my computer at work (which I am using) is a high end CAD workstation with enough VRAM to display a billion polygons, I guess I should just leave it on HIGH! On my home machine, I will probably slow it down. (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
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![](/news/x.gif) | | Re: New LDConfig.ldr color file
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(...) The main effect that this setting has is its control over the amount of display list compilation used. Display lists are a feature in OpenGL (the graphics library used by LDView) for drawing static objects. They convert (compile) the data into (...) (15 years ago, 12-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
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![](/news/x.gif) | | Re: New LDConfig.ldr color file
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(...) This makes me curious as to how this Memory Usage feature works. Why would I set the memory usage to "Low" if I have plenty of RAM? What does this do for me? Eric (15 years ago, 12-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
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