| | Re: LPub Rotation Step angle woes Jim DeVona
|
| | (...) Hi, Allen. Here's what I see when I open your example in LPub 4.0.0.1: (2 URLs) I'm not sure why the difference, but I'll list some possible factors. Side effects of other LPub options, e.g. to hide PLI LDView version (I use a "4.0 Pre-Alpha" (...) (16 years ago, 3-Nov-08, to lugnet.cad.dev.mac, FTX)
|
| | |
| | | | Re: LPub Rotation Step angle woes Kevin L. Clague
|
| | | | (...) snip (...) I prefer the description as presented by Allen. 1 2 0 0 0 1 0 0 0 1 0 0 0 1 3865.dat 0 ROTSTEP 0 0 0 ABS 1 4 -150 -24 70 1 0 0 0 1 0 0 0 1 3005.dat 0 ROTSTEP 0 0 0 REL ROTSTEP is STEP with rotation,and steps are bottom of current (...) (16 years ago, 4-Nov-08, to lugnet.cad, FTX)
|
| | | | |
| | | | | | Re: LPub Rotation Step angle woes Jim DeVona
|
| | | | | (...) Well, I've definitely been doing it wrong! I guess it's just coincidence that my approach renders OK in LPub. Plus, Bricksmith doesn't treat rotsteps as steps - yet! Jim (16 years ago, 4-Nov-08, to lugnet.cad, FTX)
|
| | | | | |
| | | | | | | Re: LPub Rotation Step angle woes Kevin L. Clague
|
| | | | | (...) It is not coincidence that it works. LPub is written to handle it your way. STEPs and ROTSTEPs that are not preceded by type 1 through 5 lines are not treated as step. (...) Kevin (16 years ago, 4-Nov-08, to lugnet.cad, FTX)
|
| | | | | |
| | | | Re: LPub Rotation Step angle woes Allen Smith
|
| | | | (...) snip (...) Alas. That is what I'm supposed to see, not what I actually do see. Something is convinced that the 0,0,0 rotation is actually equal to the default 3D angle, which causes requests for the real default 3D angle to be over-rotated. (...) (16 years ago, 6-Nov-08, to lugnet.cad.dev.mac, FTX)
|
| | | | |
| | | | | | Re: LPub Rotation Step angle woes Travis Cobbs
|
| | | | | (...) The more I think about it, the more I suspect that LDView 3.2 on the Mac is to blame. I sent Allen an email with a link to an LDView 4 test build. --Travis (16 years ago, 6-Nov-08, to lugnet.cad.dev.mac, FTX)
|
| | | | | |
| | | | | | | Re: LPub Rotation Step angle woes Allen Smith
|
| | | | | | (...) And you were right! The new version of LDView works. LDView 3.2 does not. Thanks very much for your help! Allen (16 years ago, 7-Nov-08, to lugnet.cad.dev.mac, FTX)
|
| | | | | | |
| | | | | | Re: LPub Rotation Step angle woes Kevin L. Clague
|
| | | | (...) Please note that instead of "0 ROTSTEP 0 0 0 REL", the preferred meta command is "0 ROTSTEP END". (...) There are 4 kinds of ROTSTEPS: REL, ABS, ADD, END For REL, you add the angles from the ROTSTEP meta to the default viewing angle to get the (...) (16 years ago, 6-Nov-08, to lugnet.cad.dev.mac, FTX)
|
| | | | |
| | | | | | Re: LPub Rotation Step angle woes Allen Smith
|
| | | | | (...) I know. I used the form I did to confirm that the default viewing angle was mathematically messed up (and for dramatic emphasis). (...) I've got them, now it's time to test them. (...) Yes, actually, it was LDView that was confused. Travis' (...) (16 years ago, 7-Nov-08, to lugnet.cad.dev.mac, FTX)
|
| | | | | |
| | | | | | | Re: LPub Rotation Step angle woes Jim DeVona
|
| | | | | | (...) I'll be putting ROTSTEP to use properly now, too. Thanks. (...) LDView 4 is awesome. From my perspective, recent versions of LDView, LPub, and Bricksmith form a Macintosh LDraw Power Triad. Jim (16 years ago, 7-Nov-08, to lugnet.cad.dev.mac, FTX)
|
| | | | | | |
| | | | | | Re: LPub Rotation Step angle woes Travis Cobbs
|
| | | | (...) Well, Allen said that the LDView 4 test build fixed the problem. At a guess, LPub using -cg on the command line (to set the camera angle to 0 so that all the rotation can be in the model itself?) and the QT version isn't handling that like it (...) (16 years ago, 7-Nov-08, to lugnet.cad.dev.mac, FTX)
|
| | | | |