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 CAD / Development / Macintosh / *866 (-10)
  Re: Brickshelf Backup Crawler for Mac
 
(...) I didn't have any problem compiling and installing wget (although I did have to change the default install path by hand from /usr/local to /opt/local so that it would be in my pre-existing path). However, I suspect that most Mac users would be (...) (19 years ago, 18-Jul-07, to lugnet.general, lugnet.cad.dev.mac, FTX)
 
  Re: Brickshelf Backup Crawler for Mac
 
(...) There are many instructions how to install wget and even some installers. curl can't beat 'wget -m' afaik. (...) No official repository afaik. Last I heard was that we want to build it, but that requires a developer with the time to build it! (...) (19 years ago, 18-Jul-07, to lugnet.general, lugnet.cad.dev.mac, FTX)
 
  Re: Brickshelf Backup Crawler for Mac
 
(...) Well, I had the advantage of writing it from scratch specifically for this purpose. It's funny because I had been thinking about writing a Brickshelf upload utility (like (URL) Flickr Uploadr>) but circumstances resulted in a download utility (...) (19 years ago, 17-Jul-07, to lugnet.general, lugnet.cad.dev.mac, FTX)
 
  Re: Brickshelf Backup Crawler for Mac
 
Thanks for that Jim. I got the script working for user backup, and Peter Bartfai (the author of the original script) also got one working for user backup (before seeing my email that I'd gotten it working). However, while I haven't looked at Peter's (...) (19 years ago, 17-Jul-07, to lugnet.general, lugnet.cad.dev.mac, FTX)
 
  Brickshelf Backup Crawler for Mac
 
As noted (URL) here>, there is a BSBackup utility for Windows that helps you batch download the contents of Brickshelf galleries. (This is of interest at the moment due to Brickshelf's imminent closure.) I've written a quick hack to accomplish the (...) (19 years ago, 17-Jul-07, to lugnet.general, lugnet.announce, lugnet.cad.dev.mac, FTX)  
 
  Re: Copy of MacMegaPov 0.7
 
(...) Ok I finally got this to work. Now I just need to figure out why the renders are taking so long and find out how to make the lines look better. I think I'm headed in the right direction. You rock, thanks for the help! (19 years ago, 17-Jul-07, to lugnet.cad.dev.mac)
 
  Workarounds for two crash bugs in Mac LDView 3.2 Beta 1
 
So far, two bugs have been found in the Mac LDView 3.2 Beta 1 release that cause it to crash, and then subsequently crash every time it is launched. I'm posting a workaround for each of these problems here in the hopes that it will reduce people's (...) (19 years ago, 14-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  LDLink: reversibly merge part libraries
 
Hi, folks. After reading some of the recent posts discussing support for unofficial parts and part directories, I decided to release this script I wrote to help manage the unofficial parts I use. I keep my unofficial parts in a parallel part library (...) (19 years ago, 11-Jul-07, to lugnet.cad.dev.mac, lugnet.cad.dev)
 
  Re: Copy of MacMegaPov 0.7
 
(...) The 0.7 source code is available here: (URL) that (as listed on that page), you'll need POVRay 3.1g to be installed. I have no idea how easy or hard it is to get this source to compile, but it is there. --Travis (19 years ago, 10-Jul-07, to lugnet.cad.dev.mac)
 
  Re: Copy of MacMegaPov 0.7
 
(...) I didn't find it, but have you looked at PP_Find_Edges in the current MegaPOV? They claim that it's equivalent to the find edges functionality available in earlier versions. --Travis (19 years ago, 10-Jul-07, to lugnet.cad.dev.mac)


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