 | | Re: L3P Launcher version .8
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(...) I would love a copy. Thanks! (19 years ago, 2-Jul-07, to lugnet.cad.dev.mac)
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 | | Re: L3P Launcher version .8
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(...) I do have a copy of the L3P launcher I could zip and mail to you if it remains unavailable. Hopefully James sees this and fixes the link, though. The Mac OS X version of the L3P command line program is still available at (URL) too, for what (...) (19 years ago, 30-Jun-07, to lugnet.cad.dev.mac)
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 | | Re: L3P Launcher version .8
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(...) The download link at this page is dead. Does anyone know a new location for the L3P launcher or have a copy to share? Thanks in advance! (19 years ago, 29-Jun-07, to lugnet.cad.dev.mac)
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 | | Re: How to get L3P coordinates
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(...) Oops :-/ (...) My mistake, I really thought you wanted the POV thingy. Well, I'm learning, that's the whole point of it anyway. And I was just about to ask how to actually input coordinates in LDView should I need to do that - which you just (...) (19 years ago, 24-Jun-07, to lugnet.cad.dev.mac)
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 | | Re: How to get L3P coordinates
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(...) I just wanna make clear that the L3P coordinates have to be "L3P style global coordinates". For example <25,45,0>,<-25,225,0>. Please do not send me raw LDView outputs for PoyRay like: camera { #declare ASPECT = 4/3; location < (...) (19 years ago, 24-Jun-07, to lugnet.cad.dev.mac)
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