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 CAD / Development / Macintosh / *76 (-5)
  Re: video card
 
Opps. I just noticed you do have -l3 there. I missed that. So, no, I have no idea what is wrong. I can test ldglite on some beige G3/300's next Monday. James (...) (24 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
 
  Re: video card
 
Try: ldglite -v3 -l3 -ledit myfile.dat -l3 tells it to do stuff different or something like that.. ? Anyway, it is alot faster for me with -l3 James (...) (24 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
 
  video card
 
I have been doing an analysis of the ldglite 0.9.5 code base. Most of the ledit commands cause the image to be either invisible or render incorrectly. Also, I get a wireframe trail when I use the arrow keys. Everything re-renders fine if I cycle (...) (24 years ago, 22-Feb-02, to lugnet.cad.dev.mac)
 
  Apple Design Awards: Best Mac OS X Open Source Port
 
Hi all, Though many of the programers will likely see this, I thought I'd forward it here just in case. Since getting LDraw tools on the Mac is an unpaid (and underappreciated!) prospect, the idea of winning one of the prizes below might be a bit of (...) (24 years ago, 22-Feb-02, to lugnet.cad.dev.mac)
 
  Re: Status of ldglite 0.9.5 source on Mac ?
 
(...) I have a pretty good idea where those problems might be. If you want, I could try and help you over the trouble spots one at a time like I did with James on OS X. Don (24 years ago, 19-Feb-02, to lugnet.cad.dev.mac)


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