 | | How do I get these new applications working?
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It is good to see new LDRAW applications (Bricksmith 1.0, LDGLite 1.1.18) coming out for the Mac. However, I can't seem to get either of them to display some of the .dat files I've collected from various sources. I have viewed them using MLCad on a (...) (21 years ago, 27-Aug-05, to lugnet.cad.dev.mac)
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 | | LDGLite for OS X 1.0.18 now available
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LDGLite 1.0.18 for OS X is now available at (URL) the especially lazy among us... (URL) include... Model and camera can be moved in edit mode. LDGLite will now properly handle spaces in ".ldr" file names, right? What else Don? I haven't been paying (...) (21 years ago, 27-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: LDGLite (on OS X) and Bricksmith
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(...) Yeah, it's probably about time. Plus it looks like the embedded spaces in filenames issue is about to hit it big. You'll have to fetch the latest code (1.1.18) to get the fix for that one. (...) Err, I know I can't... Don (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: LDGLite (on OS X) and Bricksmith
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(...) LDGLite 1.0.12 came through fine for me, but that also reminds me that we(I) haven't added any info to the known issues since I have found more issues, and we(I) haven't rolled a new OS X version in a while. I am actually using 1.0.15 (I (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: LDGLite (on OS X) and Bricksmith
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(...) Right. Set the lines REALLY fat, render REALLY huge, then shrink the image which gives you nice antialiasing effects... LDLite now lets you set infinite canvas How closely does LDGLite mimic the switches/flags, etc? (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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